Thursday, July 29, 2010

Counter-Strike::Basics 2.5

Weapon List
Below you'll find a complete list of every item your can purchase in Counter-Strike. Each weapon is rated in four categories (Firepower, Fire Rate, Accuracy, and Reload Rate) from one to five stars. We've also listed our own overall rating. Some weapons can only be used by a particular faction. We've color-coded the weapon names so you can see whihc weapons are available to each group.

Orange - All
Green - Counter-Terrorist
Blue - Terrorist


SMGs



Schmidt MP
$1250 Firepower *
Overall Rating *** Fire Rate ***
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire None Reload Rate *****


Mac-10
$1400 Firepower **
Overall Rating ** Fire Rate ****
Clip Capacity 30 Rounds Accuracy *
Secondary Fire None Reload Rate ***


K&M SMG
$1500 Firepower **
Overall Rating **** Fire Rate *****
Clip Capacity 30 Rounds Accuracy ****
Secondary Fire None Reload Rate ***


K&M UMP45
$1700 Firepower ***
Overall Rating **** Fire Rate ***
Clip Capacity 25 Rounds Accuracy ****
Secondary Fire None Reload Rate **


E3 C90
$2350 Firepower **
Overall Rating *** Fire Rate *****
Clip Capacity 50 Rounds Accuracy ***
Secondary Fire None Reload Rate **


Rifles

5.56
$2250 Firepower ****
Overall Rating ***** Fire Rate *****
Clip Capacity 25 Rounds Accuracy ***
Secondary Fire 3x Burstfire Reload Rate ****


Bullpup
$3500 Firepower ***
Overall Rating *** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Zoom Reload Rate **


Krieg 550
$4200 Firepower ***
Overall Rating ** Fire Rate **
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Zoom x 2 Reload Rate ***


M4A1
$3100 Firepower ***
Overall Rating *** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Silencer Reload Rate ***


CV-47
$2500 Firepower ***
Overall Rating **** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ****
Secondary Fire None Reload Rate ****


D3/AU-1
$5000 Firepower ****
Overall Rating *** Fire Rate **
Clip Capacity 20 Rounds Accuracy ***
Secondary Fire Zoom x 2 Reload Rate **


Defender
$2000 Firepower ***
Overall Rating **** Fire Rate ****
Clip Capacity 35 Rounds Accuracy ****
Secondary Fire None Reload Rate ****


Krieg 552
$3500 Firepower ***
Overall Rating *** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Zoom Reload Rate ***


Magnum
$4750 Firepower *****
Overall Rating **** Fire Rate *
Clip Capacity 10 Rounds Accuracy *****
Secondary Fire Zoom x 2 Reload Rate ***


Schmidt
$2750 Firepower ****
Overall Rating **** Fire Rate *
Clip Capacity 10 Rounds Accuracy ****
Secondary Fire Zoom x 2 Reload Rate *****


Heavy

Ballistic Shield (ES Five-Seven)
$2200 Firepower *
Overall Rating ** Fire Rate **
Clip Capacity 20 Accuracy ****
Secondary Fire Riot Mode Reload Rate **


12 Gauge
$1700 Firepower ****
Overall Rating ** Fire Rate **
Clip Capacity 8 Rounds Accuracy ***
Secondary Fire None Reload Rate **


Auto Shotgun
$3000 Firepower ****
Overall Rating *** Fire Rate **
Clip Capacity 7 Accuracy **
Secondary Fire None Reload Rate ***


ES M249
$5750 Firepower ***
Overall Rating ** Fire Rate ***
Clip Capacity 100 Accuracy ***
Secondary Fire None Reload Rate *


Pistols

Five-Seven
$750 Firepower *
Overall Rating ** Fire Rate **
Clip Capacity 20 Rounds Accuracy ****
Secondary Fire None Reload Rate **


.40 Dual
$1000 Firepower *
Overall Rating * Fire Rate ***
Clip Capacity 30 Rounds Accuracy **
Secondary Fire None Reload Rate *


228
$600 Firepower ***
Overall Rating *** Fire Rate **
Clip Capacity 13 Rounds Accuracy ***
Secondary Fire None Reload Rate ***


9x19 mm
$400 Firepower *
Overall Rating *** Fire Rate ***
Clip Capacity 20 Rounds Accuracy ***
Secondary Fire Burstfire x 3 Reload Rate ****


K&M .45
$500 Firepower ***
Overall Rating **** Fire Rate ***
Clip Capacity 12 Rounds Accuracy ****
Secondary Fire Silencer Reload Rate ****


Night Hawk
$650 Firepower ****
Overall Rating **** Fire Rate **
Clip Capacity 7 Rounds Accuracy ***
Secondary Fire None Reload Rate ***


Equipment

Bomb Difuse-Kit
$200
Essential in any Demolitions game, the Bomb Difuse-Kit significantly cuts down the time it takes to difuse a bomb. and, of course, time is always of the essence.

Kevlar
$650
Don't walk into the line of fire without it. Armor is like buying a second full health bar. It will keep you alive and is more important than a bigger gun.

K&H
$1000
A step up, the Kevlar vest and helmet offers even more protection, including extra safety against explosions. A better choice than regular Kevlar if you have the cash.

Smoke Grenade
$300
Obscures enemy vision. This is good for, well, never. The other grenade types are much more useful. You have no thermal or night vision, so the smoke also obscures your view of the enemy. Don't use it.

Flashbang Grenade
$200
A lovely tool that temporarily blinds and deafens enemies -- even human players! Perfect to throw into a group of enemies before running in with guns blazing.

High-Explosive Grenade
$300
You want a big kaboom? You got it with the old standby. The best grenade in the game, this will flush out enemies or take out a large grouping with ease. These grenade have no bounce to them, so they will blow where you throw.

Knife
Free
Every operative also comes equipped with a knife. Those who want to show their true skill can disregard their other weapons and go for stealth kills. Up close a knife can be very deadly and the alternate fire allows for a deep stab. The only problem is getting up close. However, if you use the Quiet Walk ability (click in on the Left Thumbstick) you can go sneaky-sneaky on some fools.

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