Map Tips
Airstrip
Demolition
Don't expect to see any aircraft here on the strip. Instead, expect plenty of guerillas in the mist, as there are plenty of places for enemies to hide. To master the Airstrip, you need only teach yourself the shortcuts from point A to B. The more direct route is taking the underground tunnel, which then splits clearly to either point (you can see clear marking son the wall when you reach the T-intersection).
Tips
* Use the structures to your advantage. Crouch behind doorways and attack enemies who are outside of the buildings.
* Fan out. There are a lot of paths to reach the same point. Instead of traveling as a pack, everyone take a different path and meet in the middle.
* Be quick. This map is deceptively short and Terrorists have an easy time getting to the bomb site. No matter which side you are one, speed is essential.
* There are lots of good hiding places at the bombsite. Use this to your advantage (either team).
Aztec
Demolition
The Aztec ruins are perfect for long-ranged weapons. Leave your submachine guns at home and go for a rifle. There are numerous tiers allowing for snipers to get up high and pick off enemies below. There's not a lot of zig-zag patterns to keep you from the bomb site, but there are plenty of places for ambushes, meaning that you need to be cautious in open areas.
Tips
* Have one team member as designate sniper, getting to higher ground to provide cover for the rest.
* One person needs to be point and should be the only person with a submachine gun or other short-range weapon.
* The best way to avoid being sniped is to stay in the higher tiers until you reach your destination. As long as you have a sniper upstairs, they can clear out any of the enemy snipers you may have missed.
Chateau
Demolition
The abandoned Chateau is one of the most versatile levels. There are plenty of tight spaces allowing for good use of short-ranged weapons like the Shotgun, but at the same time, there are even more quality sniper locales. This one has a little bit for everyone. The most treacherous moments come when attempting to ascend higher, so don't be overanxious when running up stairs. If you are pinned down, a grenade does wonders. A neat shortcut is to shoot windows and then hop through the hole -- A good way to surprise an enemy inside.
Tips
* You'll want at least one sniper and one guy with a shotgun for this level.
* Get higher. There are five tiers, so you can go from basement to the very highest floor and continually gain an advantage over your foe.
* Have someone clear dedicated to clearing out snipers. Send someone up the many stairs to keep the windows clear as there are plenty of sniping spots that look onto the courtyard.
Cobble
Demolition
Cobble is an even mixture of enclosed and wide-open spaces. Generally the buildings serve as merely a pathway between open areas. The only real danger point is on the main road as there are windows and a walkway that can be used by snipers. Otherwise, this is one of the more cut and dry levels.
Tips
* A great camping ground is behind the boxes next to the bombsite.
* With the bombsite so open, Terrorists need to set up a perimeter around their demolitionist.
* It's easier to kill all Terrorists or CTs on this level than try and win by achieving the standard goal.
Corruption
Demolition
A fine name for this map as it is certain to corrupt your sense of safety. Though much of Corruption takes place outside, all of it is in very confined space. There's not as much prime sniping ground here, except over the bombsite, but there's lots of cover. Only impatient and foolish players die on this level because there are just so many places to hide. Most dangerous are the partially opened doors, which are perfect camping spots. Anytime you are near a door, use caution and listen for approaching enemies.
Tips
* Shotguns are a lovely thing on this map.
* It's always best to head through buildings than exposed areas.
* Use cover as often as possible. Let your enemies come to you in a firefight.
* Grenades are almost a must, because if your enemy takes to hiding during a firefight, a grenade is your best chance to flush them out.
Dust
Demolition
The classic map that defined Counter-Strike on the PC is back! Set in an abandoned Mid-Eastern town, Dust is almost exclusively outdoors, with large open areas. Only some crates offer cover so your biggest asset will be your own skill. Indoors things are very dark, making for a rough trip as the shadows offer great cover for enemies. The only place to avoid is the low dirt road that runs underneath the walkway. It's a death trap waiting to happen.
Tips
* Don't go alone. The map is large, but it's also wide-open making solo artists easy prey. Instead, split your group into pairs. The buddy system works, honest.
* Be careful heading through doorways and always circle around crates in a wide arc.
* Action is fast here, so the demolitionist needs extra protection and CTs need to strike the bombsite hard, fast, and with grenades.
Dust2
Demolition
Dust2 is truly a sequel to the original. This is just more of the same found in Dust 1. However, this is a superior map that offers not only a more appealing level design, but even more open territory. Get your jumping button ready, as you will need to hop up steps and quickly leap to the ground below to make up ground. There are a lot fewer partially opened doors here and dark paths making for a more open fight. A good place for a shotgun.
Tips
* Nothing has really changed from Dust 1. The only additional tip is that you can cut some corners by leaping over the sides onto the lower roads (so long as the drop isn't too steep).
Fastline
Demolition
An IGN favorite, Fastline takes place at a subway station. There's loads of brightly lit areas and not a lot of solid cover. What makes this map special is the complex air ducts you can crawl through (hold down the Left Trigger) and you can also fight it out on the subway. There are only a few open rooms, so avoid those when you can (or at least move through them quickly), as you are much better equipped to handle a fight in tighter surroundings. If you see enemies entering a large room, back out and throw a grenade, then use the doorway as cover and pick them off as they attempt to either run away or charge you.
Tips
* Avoid open spaces.
* Study the vents to see where they lead to. This is often a safe shortcut and a good way to go if you are the Terrorist with the bomb.
* Avoid the lights. There aren't many shadows, but what is there needs to be utilized.
Havana
Hostage Rescue
One of the few Hostage Rescue maps available, Havana isn't like most of the Demolition maps. There are several tiers to the mansion and while you will certainly experience some close-quarters combat, a long-range weapon is essential. A great camping spot is along the terrace the overlooks the courtyard. Not only do you have a great view of things below, but you can snipe enemies cross along the other side of the house. There are numerous stairs and holes you can drop through, making this one of the easiest levels to go from ground level to top floor in a matter of moments.
Tips
* Set up a perimeter around the hostages. One person for each entryway, one sniper to get anyone they can see from afar, and the rest surrounding the hostages.
* Stay up top. The most vulnerable spots are all on the ground floor, so avoid at all cost.
* Don't get fooled into thinking the Gazebo makes for a good camping spot -- it does not.
Italy
Hostage Rescue
This map is reminiscent of Dust, but with a European flavor. This relatively vanilla map doesn't offer a lot in terms of cover or great sniper spots, however it is a very wide open area, making long-ranged weapons the preferred choice. When you are outside, stick to the walls rather than running out in the open.
Tips
* Terrorists have it easier, because they can (and should) stay inside with the hostages. Send one guy out to hide near the entrance of the building with the hostages to give warning when the CTs are coming.
* CTs need to bust into the Terrorist house, but getting there is tricky. Stay against the buildings to limit exposure and when you get to the house, hit it hard with Flashbangs, but not explosive, because you don't want to kill the hostages.
Miami
Hostage Rescue
This is the second best of the Hostage Rescue maps. Though it shows only a little of Miami itself (when you are outside at the Rescue Zone), the office makes for a nice mazed filled with cover. Those who want to crawl can use the vent shafts and those who care to cower can hide in a stall in the toilet. It's a little something for everybody!
Tips
* Shotguns. 'Nuff said.
* There is plenty of cover. Use it.
* One trick is that, when in a firefight, back up around the corner to try and induce your enemy to charge in. When they do, blast 'em.
* If some fool tries to trick you into turning the corner, throw a Flashbang in first.
Militia
Hostage Rescue
Not only the best Hostage Rescue map, but the best map in the game in terms of size and versatility. You have a full house to explore, with doors that can swing open, plus a wide open outdoor area complete with underground tunnels. On top of all this, there are numerous sniping areas, including the roof of the Militia house. This is not a map for only a few players. You want a max crowd in here to fill the place up.
Tips
* Counter-Terrorists should definitely use the underground passengers to sneak Hostages to the Rescue Zone.
* Terrorists need to be aware of all the entry points. The key is sticking to the Hostages and not foolishly running around hunting CTs.
* You want at least one sniper in the group. Otherwise, any weapon is suitable here, though shotguns are at the bottom of the list.
* Avoid the open areas and get inside the house (or at least stay near it) unless you must travel outside.
Piranesi
Demolition
Do you love stone? Then you'll love the stone structures of Piranesi. This is a snipers haven as the bomb sites are located beneath windows that offer perfect sniping camps. As with other snipe-friendly levels, the best strategy is to have someone flush out the upper areas while a pair of buddies protect the bomb-carrier or the elected diffuser.
Tips
* Pick one sniper to get up high. They need to get above the bomb site and take out the competition that enters the area.
* Pair the sniper with someone who has a shotgun or submachine gun, as the sniper alleys are unprotected areas.
* When traveling on the lower levels, one person needs to be equipped with a rifle and chosen to spy the upper tiers for snipers.
Prodigy
Demolition
A cousin of Fastline, Prodigy takes place in another concrete jungle. A few twists have been added. For one, there are closed doors that slide open, so don't assume any gray door is safe to put your back to. You'll also spot a couple of holes in the wall. These can't be crawled through, but are perfect to use for sniping enemies across the hall with maximum protection.
Tips
* Watch the walkway. This is the most hazardous area as it's wide open and easy to get picked off from above or below.
* Use the doors. Look for the flat grey doors with no handles. Step to them and they will open. These are good shortcuts.
* Shotguns and submachine guns are perfect here. The narrow hallways work to your advantage.
Stadium
Demolition
Anyone who's attended a sporting event knows what to expect at a stadium -- lots of stairs and lines outside the bathroom. The stairs are there, but not the lines. Though this is a multi-tiered level, most of the lower levels are safe from sniper attacks. There are a few open rooms mixed with a lot of hallways, making a submachine gun or fast-shooting rifle the weapon of choice. The only room with decent cover is the cafeteria, where you should use the overturned tables to protect yourself in a firefight. Should you be on the outside looking in, toss a grenade to the center of the ring of tables to take out the max number of enemies.
Tips
* The shower room is too open and a dead end, a bad place to be caught with your pants down.
* Height helps, but keep your eyes and aim up when ascending stairs. Nothing's going to trip you on the way up, so look up at all times to spot enemies before they have a chance to clobber you.
* You can't actually get into the stadium, so don't waste your time looking for an entrance.
Tides
Demolition
Another of our favorites, Tides features several balconies and bridges overlooking multiple courtyards and roads. The result is a frantic level where the main cover is based on having higher ground. The balconies are close enough that a submachine gun can do sufficient damage -- You don't even need a sniper (though having one never hurts). The interiors should be seen as access ways rather than places to camp. The best positions are all on higher ground. Get onto a bridge, duck behind the railing, and wait for your enemy to show up below.
Tips
* Shop smart. Get a submachine gun or rifle. This isn't the place for a shotgun.
* Stay with your buddy. There are lots of places for enemies to hide and the best way to proceed is in pairs, with one person looking towards the ground and the other looking up for snipers.
* It's especially important that Terrorists circle and protect the demolitionist when they are planting the bomb (or the CT who is diffusing the bomb).
Truth
Demolition
You can't handle the Truth. The Oriental-style map has three main open rooms, but the rest is all narrow areas, making short-ranged weapons a fine choice. Sniping is not an issue and sniper rifles can be left behind. There are a couple of nifty things to look for, including some holes in the floor that will let you travel underneath the house and a couple of open vents for some crawling. When you reach the large open garden with the Big Buddah, be careful. There's little cover and access to both sides of the house from that location. It's best to wait at the door to make sure enemies aren't coming into the garden. Don't spend a lot of time there, just move on through.
Tips
* Avoid the open areas when possible.
* Don't bring a sniping rifle to this firefight.
* If you can find the hole that lets you travel underneath the house (it's near one of the insertion points), drop down and you can get a nice, safe shortcut through half the map.
Vostok
Demolition
This chilly map doesn't have too much to offer in terms of cool tricks. There are a couple of balconies for snipers, but the map is surprisingly straightforward. A fast-loading weapon is a must, because there's little cover and the action comes fast and furious. Aside from one long basement run, the majority of Vostok takes place outside. But, again, there are only a couple of sniper points to worry about.
Tips
* Move quickly. Vostok seems big, but it's easy to cover distance quickly -- That means your enemy will be able to cover ground at a decent clip.
* Snipers not included. A dedicated sniper is nice, but not vital in any way. Just have one teammate with a powerful automatic rifle and you'll be fine.
Thursday, July 29, 2010
Counter-Strike::Hostage Rescue 1.5
Terrorist
Winning: Kill all Counter-Terrorists without allowing any hostages to be rescued.
Hostage Holding
Though you are a Terrorist, Hostages are a vital commodity. No one is going to meet your list of demands if all your captives are dead. For that reason, Terrorists are penalized for dead Hostages, just like Counter-Terrorists. You can't kill the Hostages, but you must kill all the CTs in order to win. The CTs main objective is the same such Hostages, so the best strategy is to get into the room with the captives before the CTs. Unfortunately, the Hostages are not marked on the radar. Should you get to the room before CT, stand behind the Hostages and fire on the door. The CTs (unless they are very stupid) will have to be careful when shooting you, because killing Hostages is a big no-no.
If you have some solid teammates, you should place two men in with the hostages and at the surrounding rooms so the moment the CTs appear, they can flank them and take them out easily.
Tips
* Use the Hostages as bait. Leave the room and hide out in surrounding rooms. When the CTs arrive, pop out and attack.
* Use Hostages as human shields. It's surprisingly effective.
* If the CTs get hold of the hostages, it's better to kill Hostages then let the CT rescue them. If it comes to it, toss a grenade into the pack.
Hostage Rescue Maps
* Havana
* Italy
* Miami
* Militia
Winning: Kill all Counter-Terrorists without allowing any hostages to be rescued.
Hostage Holding
Though you are a Terrorist, Hostages are a vital commodity. No one is going to meet your list of demands if all your captives are dead. For that reason, Terrorists are penalized for dead Hostages, just like Counter-Terrorists. You can't kill the Hostages, but you must kill all the CTs in order to win. The CTs main objective is the same such Hostages, so the best strategy is to get into the room with the captives before the CTs. Unfortunately, the Hostages are not marked on the radar. Should you get to the room before CT, stand behind the Hostages and fire on the door. The CTs (unless they are very stupid) will have to be careful when shooting you, because killing Hostages is a big no-no.
If you have some solid teammates, you should place two men in with the hostages and at the surrounding rooms so the moment the CTs appear, they can flank them and take them out easily.
Tips
* Use the Hostages as bait. Leave the room and hide out in surrounding rooms. When the CTs arrive, pop out and attack.
* Use Hostages as human shields. It's surprisingly effective.
* If the CTs get hold of the hostages, it's better to kill Hostages then let the CT rescue them. If it comes to it, toss a grenade into the pack.
Hostage Rescue Maps
* Havana
* Italy
* Miami
* Militia
Counter-Strike::Hostage Rescue 1.2
Counter-Terrorist
Winning: Kill all Terrorists or rescue every hostage.
Rescuing Hostages
The Counter-Terrorist has a tougher task in Hostage Rescue, as they must locate the Hostages and then lead them back to the Rescue Zone without getting them killed. Though it's easier to just hunt down the Terrorists and waste them, it's not worth as much cash. And when your job is freeing people from Terrorists, money is all that matters.
Hostages are almost always kept in rooms with few entrances. Expect Terrorists to be guarding the Hostages when you hit the room. Fire in controlled bursts, because a missed Terrorist can lead to a dead Hostage. Killing a Hostage is bad and costs you cash, so don't be trigger-happy. Step up to a Hostage and press X to tell them to follow you. Hostages are stupid, stupid cows and will not hide or attempt to avoid a gut-shot so you need to keep a vigilant eye out for Terrorists as you head to the Rescue Zone (your insertion point for this mission).
At any point you can look at a Hostage, hit X, and tell them to stay put. This is a good idea when heading into an unsafe room. To extract Hostages, your best bet is to work as a team. Go in a group to find the hostages and then form a circle around them as you travel to maximize their protection. Once you hit the Rescue Zone (noted by an R icon on the left side of the screen) drop your Hostages off. The win comes after just a few seconds.
Tips
* It's easier to kill every Terrorist than rescue the Hostages.
* Work as a team. Set one person as point. Once you have the Hostages, keep them in the center of your group, with someone tailing behind them, a person to their side, and one at point.
* Leave the hostages to clean out a room. Keep on person as a babysitter, then flush out the room ahead before continuing forward.
Winning: Kill all Terrorists or rescue every hostage.
Rescuing Hostages
The Counter-Terrorist has a tougher task in Hostage Rescue, as they must locate the Hostages and then lead them back to the Rescue Zone without getting them killed. Though it's easier to just hunt down the Terrorists and waste them, it's not worth as much cash. And when your job is freeing people from Terrorists, money is all that matters.
Hostages are almost always kept in rooms with few entrances. Expect Terrorists to be guarding the Hostages when you hit the room. Fire in controlled bursts, because a missed Terrorist can lead to a dead Hostage. Killing a Hostage is bad and costs you cash, so don't be trigger-happy. Step up to a Hostage and press X to tell them to follow you. Hostages are stupid, stupid cows and will not hide or attempt to avoid a gut-shot so you need to keep a vigilant eye out for Terrorists as you head to the Rescue Zone (your insertion point for this mission).
At any point you can look at a Hostage, hit X, and tell them to stay put. This is a good idea when heading into an unsafe room. To extract Hostages, your best bet is to work as a team. Go in a group to find the hostages and then form a circle around them as you travel to maximize their protection. Once you hit the Rescue Zone (noted by an R icon on the left side of the screen) drop your Hostages off. The win comes after just a few seconds.
Tips
* It's easier to kill every Terrorist than rescue the Hostages.
* Work as a team. Set one person as point. Once you have the Hostages, keep them in the center of your group, with someone tailing behind them, a person to their side, and one at point.
* Leave the hostages to clean out a room. Keep on person as a babysitter, then flush out the room ahead before continuing forward.
Counter-Strike::Hostage Rescue 1.0
There are only four maps for Hostage Rescue (though more will be coming via Xbox Live downloads), so this one may not dominate your online time. However, Hostage Rescue offers a very different gameplay aspect that makes it more challenging than Demolition. The Terrorists have some Hostages held up (the number varies depending on the amount of players in the game) and it's the Counter-Terrorists job to rescue them. The CTs must first locate the hostages and then lead them to the Rescue Zone without getting them killed. The Terrorists have but one objective -- Kill the CTs.
Counter-Strike::Demolition 1.5
Terrorist
Winning: Kill all Counter-Terrorists or successfully plant and detonate the bomb.
Planting the Bomb
Each game a Terrorist is chosen at random to be the bomb carrier. This is your most vital team member. If you have the bomb, your job is to find the detonation location (look for the red A on the ground). If you are not the bomb holder, look for the Terrorist who possesses the bomb (he'll show up red on your radar). You need to keep him safe and provide cover as he moves to the bomb site. Should he die, the bomb will drop at his feet and flash on your radar. Run and grab it.
At the site, hold down X until the meter fills completely. This sets the bomb. You have 45 seconds (default setting) before the bomb blows. Counter-Terrorists will come to the area trying to diffuse the bomb, so you need to waste them. Keep an eye on the clock. You need to keep the bomb safe, but you also need to leave the blast area before the bomb goes boom. So long as there are no Counter-Terrorists on screen, feel free to flee with 15 seconds left on the clock. Get as far away as you can. By that point, even if a CT gets to the bomb, they won't have time to diffuse it.
If a fellow Terrorist plants the bomb, your job is to provide them cover and then guard the bomb until only 15 seconds remains on the clock's countdown.
Tips
* Have at least two people with the bomber. One need to guard him as he sets the bomb and one needs to play spy to warn when the enemy is coming. If you have an extra person, set them up as a sniper.
* Sometimes it's a good idea to let a lone CT go to dismantle the bomb. He'll be unarmed as he does and easy pickings to sneak up on and kill.
* Communicate. If you have the bomb and are about to die, tell your teammates where you are (give them landmarks) and how many enemies are attacking. This way your buddies can pick up where you left off.
# Demolition Maps
* Airstrip
* Aztec
* Chateau
* Cobble
* Corruption
* Dust
* Dust2
* Fastline
* Piranesi
* Prodigy
* Stadium
* Tides
* Truth
* Vostok
Winning: Kill all Counter-Terrorists or successfully plant and detonate the bomb.
Planting the Bomb
Each game a Terrorist is chosen at random to be the bomb carrier. This is your most vital team member. If you have the bomb, your job is to find the detonation location (look for the red A on the ground). If you are not the bomb holder, look for the Terrorist who possesses the bomb (he'll show up red on your radar). You need to keep him safe and provide cover as he moves to the bomb site. Should he die, the bomb will drop at his feet and flash on your radar. Run and grab it.
At the site, hold down X until the meter fills completely. This sets the bomb. You have 45 seconds (default setting) before the bomb blows. Counter-Terrorists will come to the area trying to diffuse the bomb, so you need to waste them. Keep an eye on the clock. You need to keep the bomb safe, but you also need to leave the blast area before the bomb goes boom. So long as there are no Counter-Terrorists on screen, feel free to flee with 15 seconds left on the clock. Get as far away as you can. By that point, even if a CT gets to the bomb, they won't have time to diffuse it.
If a fellow Terrorist plants the bomb, your job is to provide them cover and then guard the bomb until only 15 seconds remains on the clock's countdown.
Tips
* Have at least two people with the bomber. One need to guard him as he sets the bomb and one needs to play spy to warn when the enemy is coming. If you have an extra person, set them up as a sniper.
* Sometimes it's a good idea to let a lone CT go to dismantle the bomb. He'll be unarmed as he does and easy pickings to sneak up on and kill.
* Communicate. If you have the bomb and are about to die, tell your teammates where you are (give them landmarks) and how many enemies are attacking. This way your buddies can pick up where you left off.
# Demolition Maps
* Airstrip
* Aztec
* Chateau
* Cobble
* Corruption
* Dust
* Dust2
* Fastline
* Piranesi
* Prodigy
* Stadium
* Tides
* Truth
* Vostok
Counter-Strike::Demolition 1.3
Counter-Terrorist
Winning: Kill all Terrorists or diffuse the bomb once it's been planted by Terrorists.
Diffusing the Bomb
One Terrorist will be carrying the bomb, but is impossible to identify who it might be. However, once that Terrorist has set the bomb, you'll be notified. It's now time to get to the bomb and diffuse it. The default timers is 45 seconds, but this can be changed in the options, so make certain you know how much time you have to stop the bomb from going boom.
Finding the bomb is the toughest aspect of Demolition, because the bomb doesn't appear on the radar if you are a Counter-Terrorist. In fact, neither do your enemies. If you have Bots on your team, follow them, as they almost always head towards the bomb. Otherwise, it's just a matter of memorizing the drop zone for the bomb. Look for the red circle to indicate the general zone, then scope the ground for the bomb.
Once the bomb is found, hold down X. A meter appears. Keep holding X until it is full or else the bomb will not be diffused. If you have the Bomb Diffuse-Kit, this takes about half the time. Should you see one of your allies already at the bomb, provide them cover, as Terrorists often guard the area.
Tips
* Always purchase the Bomb Difuse-Kit if you have any spare cash. Always.
* Once the bomb is set, you must deactivate it to win -- Even if you kill every Terrorist.
* Head to the bomb as a group, with one person designated as diffuser. The others need to form a perimeter around him to give him time to do his business.
Winning: Kill all Terrorists or diffuse the bomb once it's been planted by Terrorists.
Diffusing the Bomb
One Terrorist will be carrying the bomb, but is impossible to identify who it might be. However, once that Terrorist has set the bomb, you'll be notified. It's now time to get to the bomb and diffuse it. The default timers is 45 seconds, but this can be changed in the options, so make certain you know how much time you have to stop the bomb from going boom.
Finding the bomb is the toughest aspect of Demolition, because the bomb doesn't appear on the radar if you are a Counter-Terrorist. In fact, neither do your enemies. If you have Bots on your team, follow them, as they almost always head towards the bomb. Otherwise, it's just a matter of memorizing the drop zone for the bomb. Look for the red circle to indicate the general zone, then scope the ground for the bomb.
Once the bomb is found, hold down X. A meter appears. Keep holding X until it is full or else the bomb will not be diffused. If you have the Bomb Diffuse-Kit, this takes about half the time. Should you see one of your allies already at the bomb, provide them cover, as Terrorists often guard the area.
Tips
* Always purchase the Bomb Difuse-Kit if you have any spare cash. Always.
* Once the bomb is set, you must deactivate it to win -- Even if you kill every Terrorist.
* Head to the bomb as a group, with one person designated as diffuser. The others need to form a perimeter around him to give him time to do his business.
Counter-Strike::Demolition 1.0
Demolition
Demolition is the predominant game type for Counter-Strike. Considering that 14 of the 18 maps included are for Demolition, it's clear that this is going to be the game mode owning your time. Demolition is fairly simple. The Terrorists want to bomb a specific area of the map, the Counter-Terrorists want to stop them. The main conflict, however, is not the placement of the bomb, but taking down the enemy. Demolition tends to be more of a slugfest than Hostage Rescue, so lock and load gentlemen.
Demolition is the predominant game type for Counter-Strike. Considering that 14 of the 18 maps included are for Demolition, it's clear that this is going to be the game mode owning your time. Demolition is fairly simple. The Terrorists want to bomb a specific area of the map, the Counter-Terrorists want to stop them. The main conflict, however, is not the placement of the bomb, but taking down the enemy. Demolition tends to be more of a slugfest than Hostage Rescue, so lock and load gentlemen.
Counter-Strike::Basics 3.0
Navigation
So where are these magical bomb locations in Demolition? The Demolition maps are easy to navigate. There are two points, A and B. Each has a red location marker. To find your way from one point to the next, follow the signs tagged on just about every other wall. The arrows will lead you to your destination.
Tips
* Work as a team. Spreading out and running about like fools doesn't mean you won't win, but it sure makes it tougher. Though this is the Blitz version of Rainbow Six, teamwork is still necessary to beat better opponents.
* Know your role. If you are the team's sniper, don't run through the streets looking for trouble. And if you are the Terrorist with the bomb, stick with your buddy and head to the bombsite. Know your roles and follow through.
* Study your maps. The single-player is a great place to learn the maps. Play against bots and find out which weapons you like and the sweet spots on each map. All of this without damaging your online ranking!
* Don't reload during a firefight. Reloading even the quickest of weapons during a firefight is just plain stupid. If you have no cover and you run out of bullets, hit Y to switch to your pistol and shoot it up until it's safe to reload.
* Use your grenades wisely. You can't carry much, so don't throw grenades like they're rocks. An explosive is only useful if it's gonna damage someone. To stun or form enemies out of hiding, use Smoke Grenades and Flashbangs.
* Don't kill your buddies. It's bad karma and, frankly, there are enough jerks in the world.
So where are these magical bomb locations in Demolition? The Demolition maps are easy to navigate. There are two points, A and B. Each has a red location marker. To find your way from one point to the next, follow the signs tagged on just about every other wall. The arrows will lead you to your destination.
Tips
* Work as a team. Spreading out and running about like fools doesn't mean you won't win, but it sure makes it tougher. Though this is the Blitz version of Rainbow Six, teamwork is still necessary to beat better opponents.
* Know your role. If you are the team's sniper, don't run through the streets looking for trouble. And if you are the Terrorist with the bomb, stick with your buddy and head to the bombsite. Know your roles and follow through.
* Study your maps. The single-player is a great place to learn the maps. Play against bots and find out which weapons you like and the sweet spots on each map. All of this without damaging your online ranking!
* Don't reload during a firefight. Reloading even the quickest of weapons during a firefight is just plain stupid. If you have no cover and you run out of bullets, hit Y to switch to your pistol and shoot it up until it's safe to reload.
* Use your grenades wisely. You can't carry much, so don't throw grenades like they're rocks. An explosive is only useful if it's gonna damage someone. To stun or form enemies out of hiding, use Smoke Grenades and Flashbangs.
* Don't kill your buddies. It's bad karma and, frankly, there are enough jerks in the world.
Counter-Strike::Basics 2.8
Scoring
There are only a few ways to earn cash. You can kill enemies, complete parameters of your goal, or win the match. In Hostage Rescue, both Counter-Terrorists and Terrorists lose points of killing hostages. You also lose cash for killing friendlies. Otherwise, everything you do in C-S leads to positive gains.
All
Action Reward
Kill an enemy $300
Kill all enemies $3000 (Hostage Rescue)
$3200 (Demolition)
Counter-Terrorist Only
Action Reward
Contact a hostage $150
Rescue a hostage $1000
Rescue all hostages $2500
Defuse bomb $3250
Terrorist Only
Action Reward
Stop hostage rescue $2000
Detonate a bomb $3500
As you can see, it pays a little bit more to complete the mission objective than kill all enemies. To maximize your cash, you'd need to kill all but one enemy and then complete the mission. Good luck keeping your pals from offing the final guy. If you can work together, you can work the system for the max cash.
There are only a few ways to earn cash. You can kill enemies, complete parameters of your goal, or win the match. In Hostage Rescue, both Counter-Terrorists and Terrorists lose points of killing hostages. You also lose cash for killing friendlies. Otherwise, everything you do in C-S leads to positive gains.
All
Action Reward
Kill an enemy $300
Kill all enemies $3000 (Hostage Rescue)
$3200 (Demolition)
Counter-Terrorist Only
Action Reward
Contact a hostage $150
Rescue a hostage $1000
Rescue all hostages $2500
Defuse bomb $3250
Terrorist Only
Action Reward
Stop hostage rescue $2000
Detonate a bomb $3500
As you can see, it pays a little bit more to complete the mission objective than kill all enemies. To maximize your cash, you'd need to kill all but one enemy and then complete the mission. Good luck keeping your pals from offing the final guy. If you can work together, you can work the system for the max cash.
Counter-Strike::Basics 2.7
Winning is Everything
There are two ways to win a game of Counter-Strike. Your team can eliminate every opponent or you can complete the mission goal (see above). Either way, winning earns you bonus cash (as does killing enemies), which can be spent on items during the next match (or in the middle of your current game if you run back to the Shopping Zone).
There are two ways to win a game of Counter-Strike. Your team can eliminate every opponent or you can complete the mission goal (see above). Either way, winning earns you bonus cash (as does killing enemies), which can be spent on items during the next match (or in the middle of your current game if you run back to the Shopping Zone).
Counter-Strike::Basics 2.6
Game Types
There are two types of games in Counter-Strike: Demolition and Hostage Rescue. In each game you will play as either a Terrorist or a Counter-Terrorist. As the names suggest, the two teams have opposite goals. Whichever side you find yourself on, the stakes are high and most games end quickly. Only fast reactions and accurate fire can help you prevail.
Demolition sees the Terrorists attempting to set and detonate a bomb in a strategic location, with the Counter-Terrorists trying to stop them.
Hostage Rescue begins with several hostages stashed away in an unknown locale. The Terrorists want to keep the hostages, the Counter-Terrorists must find them and lead them to the extraction point. Neither benefits from a dead hostage.
For more info on the two games, see the individual sections of this guide.
There are two types of games in Counter-Strike: Demolition and Hostage Rescue. In each game you will play as either a Terrorist or a Counter-Terrorist. As the names suggest, the two teams have opposite goals. Whichever side you find yourself on, the stakes are high and most games end quickly. Only fast reactions and accurate fire can help you prevail.
Demolition sees the Terrorists attempting to set and detonate a bomb in a strategic location, with the Counter-Terrorists trying to stop them.
Hostage Rescue begins with several hostages stashed away in an unknown locale. The Terrorists want to keep the hostages, the Counter-Terrorists must find them and lead them to the extraction point. Neither benefits from a dead hostage.
For more info on the two games, see the individual sections of this guide.
Counter-Strike::Basics 2.5
Weapon List
Below you'll find a complete list of every item your can purchase in Counter-Strike. Each weapon is rated in four categories (Firepower, Fire Rate, Accuracy, and Reload Rate) from one to five stars. We've also listed our own overall rating. Some weapons can only be used by a particular faction. We've color-coded the weapon names so you can see whihc weapons are available to each group.
Orange - All
Green - Counter-Terrorist
Blue - Terrorist
SMGs
Schmidt MP
$1250 Firepower *
Overall Rating *** Fire Rate ***
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire None Reload Rate *****
Mac-10
$1400 Firepower **
Overall Rating ** Fire Rate ****
Clip Capacity 30 Rounds Accuracy *
Secondary Fire None Reload Rate ***
K&M SMG
$1500 Firepower **
Overall Rating **** Fire Rate *****
Clip Capacity 30 Rounds Accuracy ****
Secondary Fire None Reload Rate ***
K&M UMP45
$1700 Firepower ***
Overall Rating **** Fire Rate ***
Clip Capacity 25 Rounds Accuracy ****
Secondary Fire None Reload Rate **
E3 C90
$2350 Firepower **
Overall Rating *** Fire Rate *****
Clip Capacity 50 Rounds Accuracy ***
Secondary Fire None Reload Rate **
Rifles
5.56
$2250 Firepower ****
Overall Rating ***** Fire Rate *****
Clip Capacity 25 Rounds Accuracy ***
Secondary Fire 3x Burstfire Reload Rate ****
Bullpup
$3500 Firepower ***
Overall Rating *** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Zoom Reload Rate **
Krieg 550
$4200 Firepower ***
Overall Rating ** Fire Rate **
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Zoom x 2 Reload Rate ***
M4A1
$3100 Firepower ***
Overall Rating *** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Silencer Reload Rate ***
CV-47
$2500 Firepower ***
Overall Rating **** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ****
Secondary Fire None Reload Rate ****
D3/AU-1
$5000 Firepower ****
Overall Rating *** Fire Rate **
Clip Capacity 20 Rounds Accuracy ***
Secondary Fire Zoom x 2 Reload Rate **
Defender
$2000 Firepower ***
Overall Rating **** Fire Rate ****
Clip Capacity 35 Rounds Accuracy ****
Secondary Fire None Reload Rate ****
Krieg 552
$3500 Firepower ***
Overall Rating *** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Zoom Reload Rate ***
Magnum
$4750 Firepower *****
Overall Rating **** Fire Rate *
Clip Capacity 10 Rounds Accuracy *****
Secondary Fire Zoom x 2 Reload Rate ***
Schmidt
$2750 Firepower ****
Overall Rating **** Fire Rate *
Clip Capacity 10 Rounds Accuracy ****
Secondary Fire Zoom x 2 Reload Rate *****
Heavy
Ballistic Shield (ES Five-Seven)
$2200 Firepower *
Overall Rating ** Fire Rate **
Clip Capacity 20 Accuracy ****
Secondary Fire Riot Mode Reload Rate **
12 Gauge
$1700 Firepower ****
Overall Rating ** Fire Rate **
Clip Capacity 8 Rounds Accuracy ***
Secondary Fire None Reload Rate **
Auto Shotgun
$3000 Firepower ****
Overall Rating *** Fire Rate **
Clip Capacity 7 Accuracy **
Secondary Fire None Reload Rate ***
ES M249
$5750 Firepower ***
Overall Rating ** Fire Rate ***
Clip Capacity 100 Accuracy ***
Secondary Fire None Reload Rate *
Pistols
Five-Seven
$750 Firepower *
Overall Rating ** Fire Rate **
Clip Capacity 20 Rounds Accuracy ****
Secondary Fire None Reload Rate **
.40 Dual
$1000 Firepower *
Overall Rating * Fire Rate ***
Clip Capacity 30 Rounds Accuracy **
Secondary Fire None Reload Rate *
228
$600 Firepower ***
Overall Rating *** Fire Rate **
Clip Capacity 13 Rounds Accuracy ***
Secondary Fire None Reload Rate ***
9x19 mm
$400 Firepower *
Overall Rating *** Fire Rate ***
Clip Capacity 20 Rounds Accuracy ***
Secondary Fire Burstfire x 3 Reload Rate ****
K&M .45
$500 Firepower ***
Overall Rating **** Fire Rate ***
Clip Capacity 12 Rounds Accuracy ****
Secondary Fire Silencer Reload Rate ****
Night Hawk
$650 Firepower ****
Overall Rating **** Fire Rate **
Clip Capacity 7 Rounds Accuracy ***
Secondary Fire None Reload Rate ***
Equipment
Bomb Difuse-Kit
$200
Essential in any Demolitions game, the Bomb Difuse-Kit significantly cuts down the time it takes to difuse a bomb. and, of course, time is always of the essence.
Kevlar
$650
Don't walk into the line of fire without it. Armor is like buying a second full health bar. It will keep you alive and is more important than a bigger gun.
K&H
$1000
A step up, the Kevlar vest and helmet offers even more protection, including extra safety against explosions. A better choice than regular Kevlar if you have the cash.
Smoke Grenade
$300
Obscures enemy vision. This is good for, well, never. The other grenade types are much more useful. You have no thermal or night vision, so the smoke also obscures your view of the enemy. Don't use it.
Flashbang Grenade
$200
A lovely tool that temporarily blinds and deafens enemies -- even human players! Perfect to throw into a group of enemies before running in with guns blazing.
High-Explosive Grenade
$300
You want a big kaboom? You got it with the old standby. The best grenade in the game, this will flush out enemies or take out a large grouping with ease. These grenade have no bounce to them, so they will blow where you throw.
Knife
Free
Every operative also comes equipped with a knife. Those who want to show their true skill can disregard their other weapons and go for stealth kills. Up close a knife can be very deadly and the alternate fire allows for a deep stab. The only problem is getting up close. However, if you use the Quiet Walk ability (click in on the Left Thumbstick) you can go sneaky-sneaky on some fools.
Below you'll find a complete list of every item your can purchase in Counter-Strike. Each weapon is rated in four categories (Firepower, Fire Rate, Accuracy, and Reload Rate) from one to five stars. We've also listed our own overall rating. Some weapons can only be used by a particular faction. We've color-coded the weapon names so you can see whihc weapons are available to each group.
Orange - All
Green - Counter-Terrorist
Blue - Terrorist
SMGs
Schmidt MP
$1250 Firepower *
Overall Rating *** Fire Rate ***
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire None Reload Rate *****
Mac-10
$1400 Firepower **
Overall Rating ** Fire Rate ****
Clip Capacity 30 Rounds Accuracy *
Secondary Fire None Reload Rate ***
K&M SMG
$1500 Firepower **
Overall Rating **** Fire Rate *****
Clip Capacity 30 Rounds Accuracy ****
Secondary Fire None Reload Rate ***
K&M UMP45
$1700 Firepower ***
Overall Rating **** Fire Rate ***
Clip Capacity 25 Rounds Accuracy ****
Secondary Fire None Reload Rate **
E3 C90
$2350 Firepower **
Overall Rating *** Fire Rate *****
Clip Capacity 50 Rounds Accuracy ***
Secondary Fire None Reload Rate **
Rifles
5.56
$2250 Firepower ****
Overall Rating ***** Fire Rate *****
Clip Capacity 25 Rounds Accuracy ***
Secondary Fire 3x Burstfire Reload Rate ****
Bullpup
$3500 Firepower ***
Overall Rating *** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Zoom Reload Rate **
Krieg 550
$4200 Firepower ***
Overall Rating ** Fire Rate **
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Zoom x 2 Reload Rate ***
M4A1
$3100 Firepower ***
Overall Rating *** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Silencer Reload Rate ***
CV-47
$2500 Firepower ***
Overall Rating **** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ****
Secondary Fire None Reload Rate ****
D3/AU-1
$5000 Firepower ****
Overall Rating *** Fire Rate **
Clip Capacity 20 Rounds Accuracy ***
Secondary Fire Zoom x 2 Reload Rate **
Defender
$2000 Firepower ***
Overall Rating **** Fire Rate ****
Clip Capacity 35 Rounds Accuracy ****
Secondary Fire None Reload Rate ****
Krieg 552
$3500 Firepower ***
Overall Rating *** Fire Rate ****
Clip Capacity 30 Rounds Accuracy ***
Secondary Fire Zoom Reload Rate ***
Magnum
$4750 Firepower *****
Overall Rating **** Fire Rate *
Clip Capacity 10 Rounds Accuracy *****
Secondary Fire Zoom x 2 Reload Rate ***
Schmidt
$2750 Firepower ****
Overall Rating **** Fire Rate *
Clip Capacity 10 Rounds Accuracy ****
Secondary Fire Zoom x 2 Reload Rate *****
Heavy
Ballistic Shield (ES Five-Seven)
$2200 Firepower *
Overall Rating ** Fire Rate **
Clip Capacity 20 Accuracy ****
Secondary Fire Riot Mode Reload Rate **
12 Gauge
$1700 Firepower ****
Overall Rating ** Fire Rate **
Clip Capacity 8 Rounds Accuracy ***
Secondary Fire None Reload Rate **
Auto Shotgun
$3000 Firepower ****
Overall Rating *** Fire Rate **
Clip Capacity 7 Accuracy **
Secondary Fire None Reload Rate ***
ES M249
$5750 Firepower ***
Overall Rating ** Fire Rate ***
Clip Capacity 100 Accuracy ***
Secondary Fire None Reload Rate *
Pistols
Five-Seven
$750 Firepower *
Overall Rating ** Fire Rate **
Clip Capacity 20 Rounds Accuracy ****
Secondary Fire None Reload Rate **
.40 Dual
$1000 Firepower *
Overall Rating * Fire Rate ***
Clip Capacity 30 Rounds Accuracy **
Secondary Fire None Reload Rate *
228
$600 Firepower ***
Overall Rating *** Fire Rate **
Clip Capacity 13 Rounds Accuracy ***
Secondary Fire None Reload Rate ***
9x19 mm
$400 Firepower *
Overall Rating *** Fire Rate ***
Clip Capacity 20 Rounds Accuracy ***
Secondary Fire Burstfire x 3 Reload Rate ****
K&M .45
$500 Firepower ***
Overall Rating **** Fire Rate ***
Clip Capacity 12 Rounds Accuracy ****
Secondary Fire Silencer Reload Rate ****
Night Hawk
$650 Firepower ****
Overall Rating **** Fire Rate **
Clip Capacity 7 Rounds Accuracy ***
Secondary Fire None Reload Rate ***
Equipment
Bomb Difuse-Kit
$200
Essential in any Demolitions game, the Bomb Difuse-Kit significantly cuts down the time it takes to difuse a bomb. and, of course, time is always of the essence.
Kevlar
$650
Don't walk into the line of fire without it. Armor is like buying a second full health bar. It will keep you alive and is more important than a bigger gun.
K&H
$1000
A step up, the Kevlar vest and helmet offers even more protection, including extra safety against explosions. A better choice than regular Kevlar if you have the cash.
Smoke Grenade
$300
Obscures enemy vision. This is good for, well, never. The other grenade types are much more useful. You have no thermal or night vision, so the smoke also obscures your view of the enemy. Don't use it.
Flashbang Grenade
$200
A lovely tool that temporarily blinds and deafens enemies -- even human players! Perfect to throw into a group of enemies before running in with guns blazing.
High-Explosive Grenade
$300
You want a big kaboom? You got it with the old standby. The best grenade in the game, this will flush out enemies or take out a large grouping with ease. These grenade have no bounce to them, so they will blow where you throw.
Knife
Free
Every operative also comes equipped with a knife. Those who want to show their true skill can disregard their other weapons and go for stealth kills. Up close a knife can be very deadly and the alternate fire allows for a deep stab. The only problem is getting up close. However, if you use the Quiet Walk ability (click in on the Left Thumbstick) you can go sneaky-sneaky on some fools.
Counter-Strike::Basics 2.0
The world's most popular online PC game has finally come to Xbox. Featuring the same addictive gameplay as its PC counterpart, Counter-Strike looks to dominate all of your free time. Since you're going to be spending the better part of the next few years of your life playing C-S, you might as well hit the online arena fully prepped for battle. Inside you'll find:
* Basic Training: Everything you need to know before heading into the field of battle.
* Demolition: Tips and tricks for playing Demolition, whether you are a Terrorist or a Counter-Terrorist.
* Hostage Rescue: Want to ensure all hostages are rescued? We've got you covered. And hey, if you are playing a terrorist, we teach you how to keep those hostages under wraps.
* Map Tips: Useful help for each map, including camping spots and game strategies.
* Secrets: Cheats and tricks to help give you the edge over your opponent.
Counter-Strike pits two sides against one another -- Terrorists and Counter-Terrorists. Unlike most FPS', which feature both campaign and multiplayer modes, Counter-Strike eschews the norm, providing no campaign. There is a single-player component, which lets you battle against bots by your lonesome, but it functions the same way as multiplayer. Therefore, you'll find no walkthrough in this guide, but instead all the tips you need to master the two modes of play whether you are a Terrorist or a Counter-terrorist.
There's a big difference between understanding and mastering the gameplay modes and maps of Counter-Strike, but before you can run (and kill, kill, kill) you must learn to walk. This section will teach you the baby steps on the road to online dominance.
Shopping Spree
One thing that sets Counter-Strike apart from other games is the ability to purchase ammo, weapons, armor, and other equipment at the start of each mission. Depending on the difficulty setting, each game has a limited "freeze" time, where no one can act. At this time you are free to spend your cash. Once the time is over, the battle begins, but you can continue to spend money. However, you are missing out on the action every second you are sitting around doing nothing.
Use the Left Thumbstick to highlight any section of the menu and then hit A to enter the weapons listing. Another radial menu appears. You can cycle through to see the stats on each gun, but reading these things takes time. Instead, study the weapons layout listed below and figure out which items you want before the game begins. Any item you can afford will be highlighted on the menu.
If, during the game, you need some more ammo, armor, or want a better weapon, you can return to your insertion point. A shopping icon appears on the left side of the screen, letting you know you're in the K-Mart zone. Click down on the Left Thumbstick to bring up the shopping menu.
It's important to equip yourself quickly. Hitting the Left and Right triggers purchase your Secondary and Primary Ammo respectively. The best way to purchase on the fly is knowing what you want and memorizing the location. There aren't too many items, so it shouldn't be too tough. Go into a single-player game and spend some time scoping out where your choice selections are located, so that when you are in the midst of a real game you can select them quickly.
* Basic Training: Everything you need to know before heading into the field of battle.
* Demolition: Tips and tricks for playing Demolition, whether you are a Terrorist or a Counter-Terrorist.
* Hostage Rescue: Want to ensure all hostages are rescued? We've got you covered. And hey, if you are playing a terrorist, we teach you how to keep those hostages under wraps.
* Map Tips: Useful help for each map, including camping spots and game strategies.
* Secrets: Cheats and tricks to help give you the edge over your opponent.
Counter-Strike pits two sides against one another -- Terrorists and Counter-Terrorists. Unlike most FPS', which feature both campaign and multiplayer modes, Counter-Strike eschews the norm, providing no campaign. There is a single-player component, which lets you battle against bots by your lonesome, but it functions the same way as multiplayer. Therefore, you'll find no walkthrough in this guide, but instead all the tips you need to master the two modes of play whether you are a Terrorist or a Counter-terrorist.
There's a big difference between understanding and mastering the gameplay modes and maps of Counter-Strike, but before you can run (and kill, kill, kill) you must learn to walk. This section will teach you the baby steps on the road to online dominance.
Shopping Spree
One thing that sets Counter-Strike apart from other games is the ability to purchase ammo, weapons, armor, and other equipment at the start of each mission. Depending on the difficulty setting, each game has a limited "freeze" time, where no one can act. At this time you are free to spend your cash. Once the time is over, the battle begins, but you can continue to spend money. However, you are missing out on the action every second you are sitting around doing nothing.
Use the Left Thumbstick to highlight any section of the menu and then hit A to enter the weapons listing. Another radial menu appears. You can cycle through to see the stats on each gun, but reading these things takes time. Instead, study the weapons layout listed below and figure out which items you want before the game begins. Any item you can afford will be highlighted on the menu.
If, during the game, you need some more ammo, armor, or want a better weapon, you can return to your insertion point. A shopping icon appears on the left side of the screen, letting you know you're in the K-Mart zone. Click down on the Left Thumbstick to bring up the shopping menu.
It's important to equip yourself quickly. Hitting the Left and Right triggers purchase your Secondary and Primary Ammo respectively. The best way to purchase on the fly is knowing what you want and memorizing the location. There aren't too many items, so it shouldn't be too tough. Go into a single-player game and spend some time scoping out where your choice selections are located, so that when you are in the midst of a real game you can select them quickly.
Counter-Strike::Basics 1.2
Communication is Key: Their are a few aspects to a team that makes the team strong on the Counter-Terrorist side of a match or scrim. One of these keys is good, efficient communication. One important part of this is making efficient and specific calls over ventrilo. You want to try to call the number of enemies, guns used by the enemies, and specific locations of the enemies with as little words as possible. One huge mistake I have seen is a team member calling "ALL B! ALL B!" when only 4 where in B. This can be a big mistake because one of your teammates may try to flank and not be looking out for a Terrorists who was waiting in a great spot for your teammate to flank. Also, your team should decide on specific names to call certain places and hiding spots around the map. This will help the whole team to know exactly where the enemies are when one of your teammates makes a call. Another thing that can be helpful is to call out flashes, smokes and the HE nades thrown by the enemy. This is another way to let your teammates know what is going on in your side of the map. One more thing is to cut the unnecessary talking on the mic. Try to refrain from talking about non-cs things in a serious scrim/match, and try to refrain from letting your whole team know how pissed you are every time you die. Lastly, let your teammates know when you are falling back, when you need backup, and when certain choke points have been compromised.
*Solid Teamwork and rotations: The other major key to having a good CT side is great teamwork and good rotations. This teamwork is based a lot on good communication, however. Good calls will allow your teammates to make good decisions on when to rotate and how fast. You want to rotate fast when you know the enemy is coming to a certain bombsite or choke point. You want to try to meet them before they can even get into the site and plant. This is not always possible though. In cases where you can't help your teammates in time, you want to wait for the rest of your teammates to get into position to re-take the bombsite instead of trying to take the bombsite back one by one. Your in game leader can help out with this by trying to get everyone coordinated and grouped up. After you are all ready to go, you should flash the bombsite and all try to retake the bombsite at the same time.
*Using HEs, flashes, and smoke grenades: All of these nades can have big advantages if used correctly. Using a flash is pretty easy, you want to use it to prevent rushes and to delay the other team while you wait for help from your teammates to help. Be careful, however, not to use your flashes wastefully. Good teams will try to delay their strats and get you to use up your flashes. This will leave them with a bunch of flashes and you with none. The HE, as a CT, is often misused. A lot of players try to use it to get kills. You should use the HE to suppress the Terrorists. This will give you another nade to hold of the Terrorists when they make their move and also buy you a few seconds for your teammates to rotate and help. An exception to this is that I have seen many top teams use the HE to secure a vital choke point. An example of this is a two player nade stack on the long A doors on dust2 right at the start of the round. Lastly, the most underappreciated nade on the CT side is the smoke grenade. The smoke grenade can be very usefull when you are trying to guard a small choke point for several reasons. The first reason is because the smoke may force the Terrorists to waste flashes because they are afraid of what is on the other side of the smoke. The second, and most important reason to use a smoke is because you can see the Terrorist in the smoke before they can see you. A good example of this is the back alley or Ivy part of de_train. If you use a smoke in the little alley, you will see a part of them when they are still lost in smoke.
*Know when to push: For the most part, you are going to want to stay back and guard the bombsites and choke points as a Counter-Terrorist. However, their are good times to push as well. A good flank can win you a round. Knowing when to push relies on two things: 1) How the other team is playing, and 2) communication. A few good times to push would be when the Terrorists are consistenly avoiding your choke point/bombsite or when you know where most of the enemies are. For example, if 4 of the enemies are rushing the other bombsite, it may be a good idea to try to push behind them and catch them off guard. When pushing, be very careful to check all the corners and good camping spots. You will most likely want to use a flash to help clear the choke point you are pushing threw as well.
*Setup Crossfires when possible: This something that can be really helpful if you are able to do it. It is only possible to use on certain maps and certain choke points. However, when used, it forces the Terrorists to check two complete different directions in order to clear a choke point. One good example of this is having two CTs going to long A with one in the pit and one between the pit and the car.
*Knowing when to Save guns and getting exit kills: Your team is not going to win every round, but their are a few things you can do that will help you win the following round. One of these things is knowing when to save your guns and when the round is unwinnable. Their are certain situations like a 2v5 with the bomb planted in which you have very little chance of winning. In this situation, it is statistically better to save the guns then to try to take the site back and lose both of your guns. By saving, you will have 2 guns and will be much more likely not to have to save. This is something that needs to be judged by your in game leader on a situational basis, but it is important that everyone is on the same page. You don't want 1 guy trying to take back a site and 1 guy saving. Also, when saving, it is a good idea to try to stay at a really save distance and to try to get some easy shots on Terrorists leaving the bombsite. Be careful not to lose your guns when doing this though. I will use another example from Dust2. A good idea, if you had an AWP and the bomb was planted at B, would be to sit in T spawn and wait for the Terrorist to try to exit from B tunnels. You will have an easy shot from their and also have an easy way to retreat if the Terrorists get to close.
*Solid Teamwork and rotations: The other major key to having a good CT side is great teamwork and good rotations. This teamwork is based a lot on good communication, however. Good calls will allow your teammates to make good decisions on when to rotate and how fast. You want to rotate fast when you know the enemy is coming to a certain bombsite or choke point. You want to try to meet them before they can even get into the site and plant. This is not always possible though. In cases where you can't help your teammates in time, you want to wait for the rest of your teammates to get into position to re-take the bombsite instead of trying to take the bombsite back one by one. Your in game leader can help out with this by trying to get everyone coordinated and grouped up. After you are all ready to go, you should flash the bombsite and all try to retake the bombsite at the same time.
*Using HEs, flashes, and smoke grenades: All of these nades can have big advantages if used correctly. Using a flash is pretty easy, you want to use it to prevent rushes and to delay the other team while you wait for help from your teammates to help. Be careful, however, not to use your flashes wastefully. Good teams will try to delay their strats and get you to use up your flashes. This will leave them with a bunch of flashes and you with none. The HE, as a CT, is often misused. A lot of players try to use it to get kills. You should use the HE to suppress the Terrorists. This will give you another nade to hold of the Terrorists when they make their move and also buy you a few seconds for your teammates to rotate and help. An exception to this is that I have seen many top teams use the HE to secure a vital choke point. An example of this is a two player nade stack on the long A doors on dust2 right at the start of the round. Lastly, the most underappreciated nade on the CT side is the smoke grenade. The smoke grenade can be very usefull when you are trying to guard a small choke point for several reasons. The first reason is because the smoke may force the Terrorists to waste flashes because they are afraid of what is on the other side of the smoke. The second, and most important reason to use a smoke is because you can see the Terrorist in the smoke before they can see you. A good example of this is the back alley or Ivy part of de_train. If you use a smoke in the little alley, you will see a part of them when they are still lost in smoke.
*Know when to push: For the most part, you are going to want to stay back and guard the bombsites and choke points as a Counter-Terrorist. However, their are good times to push as well. A good flank can win you a round. Knowing when to push relies on two things: 1) How the other team is playing, and 2) communication. A few good times to push would be when the Terrorists are consistenly avoiding your choke point/bombsite or when you know where most of the enemies are. For example, if 4 of the enemies are rushing the other bombsite, it may be a good idea to try to push behind them and catch them off guard. When pushing, be very careful to check all the corners and good camping spots. You will most likely want to use a flash to help clear the choke point you are pushing threw as well.
*Setup Crossfires when possible: This something that can be really helpful if you are able to do it. It is only possible to use on certain maps and certain choke points. However, when used, it forces the Terrorists to check two complete different directions in order to clear a choke point. One good example of this is having two CTs going to long A with one in the pit and one between the pit and the car.
*Knowing when to Save guns and getting exit kills: Your team is not going to win every round, but their are a few things you can do that will help you win the following round. One of these things is knowing when to save your guns and when the round is unwinnable. Their are certain situations like a 2v5 with the bomb planted in which you have very little chance of winning. In this situation, it is statistically better to save the guns then to try to take the site back and lose both of your guns. By saving, you will have 2 guns and will be much more likely not to have to save. This is something that needs to be judged by your in game leader on a situational basis, but it is important that everyone is on the same page. You don't want 1 guy trying to take back a site and 1 guy saving. Also, when saving, it is a good idea to try to stay at a really save distance and to try to get some easy shots on Terrorists leaving the bombsite. Be careful not to lose your guns when doing this though. I will use another example from Dust2. A good idea, if you had an AWP and the bomb was planted at B, would be to sit in T spawn and wait for the Terrorist to try to exit from B tunnels. You will have an easy shot from their and also have an easy way to retreat if the Terrorists get to close.
Counter-Strike::Basics 1.1
*Improve Your aim with DeathMatch: Get into and play in deathmatch servers often. I would recommend doing this multiple times a week with all the weapons you would use in competitive play. I would concentrate on the AK, M4, AWP, deagle, USP, and glock. However, if you have some time, it is not a bad idea to work on your MP5, TMP, SCOUT, and maybe even the Shotgun.
*Scrim often: This is obvious and the best way to improve as a team. Work on your teamwork, communication, and execution of strats.
*Learn the maps: Knowing the maps can give you a huge advantage over the other team. Know the angles and the timing to choke points. Also, try to find creative ways to flash and smoke certain parts of the map. By knowing the maps, you will also know where some good places to hide are and where some the Counter-Terrorist might be hiding as well.
*Learn the money system: Knowing or suspecting when the other team has to save or eco could help your team avoid losing a round in which the other team has only pistols.
*Buy as a team, save as a team: You don't want to have 3 guys on your team with pistols and the other 2 with M4s. Coordinate so you can all buy at the same time, save at the same time, or deagle save at the same time.
*Crush the other teams economy: Their are a few things you can do that can help you win the money battle. Obviously, winning rounds is the best way to do this. However, you can even do some damage to the other teams economy or help your own teams economy with the things you do in a losing round. One thing you can do is to save your weapons when you know you can't win the round. A good example of this is when it is a 2V5 situation and their is no way the 2 alive on your team can win the round. It is better to have them save their guns then to try to win and end up only killing 2 of the Terrorists. If they live, the next round they will have guns, and may also be able to drop a weapon for another one of your team members. Also, to go along with this, these two guys can try to get an easy kill before saving their guns. The key is "easy kill". They don't want to put themselves in a situation in which they good easily die. A good example of this is when the Terrorists plant the bomb with 5 members left and only a few members left on your team. Your remaining players can wait for the Terrorists to try to exit the site and then get an easy kill on one or a few of them. On the other side of this, if you are winning a round, you want to try to win the round with as little deaths as possible. If you have a huge advantage like a 5V2, expect the other team to be saving or trying to get easy kills on your team. Try to exit a site with the bomb planted together to avoid deaths.
*Scrim often: This is obvious and the best way to improve as a team. Work on your teamwork, communication, and execution of strats.
*Learn the maps: Knowing the maps can give you a huge advantage over the other team. Know the angles and the timing to choke points. Also, try to find creative ways to flash and smoke certain parts of the map. By knowing the maps, you will also know where some good places to hide are and where some the Counter-Terrorist might be hiding as well.
*Learn the money system: Knowing or suspecting when the other team has to save or eco could help your team avoid losing a round in which the other team has only pistols.
*Buy as a team, save as a team: You don't want to have 3 guys on your team with pistols and the other 2 with M4s. Coordinate so you can all buy at the same time, save at the same time, or deagle save at the same time.
*Crush the other teams economy: Their are a few things you can do that can help you win the money battle. Obviously, winning rounds is the best way to do this. However, you can even do some damage to the other teams economy or help your own teams economy with the things you do in a losing round. One thing you can do is to save your weapons when you know you can't win the round. A good example of this is when it is a 2V5 situation and their is no way the 2 alive on your team can win the round. It is better to have them save their guns then to try to win and end up only killing 2 of the Terrorists. If they live, the next round they will have guns, and may also be able to drop a weapon for another one of your team members. Also, to go along with this, these two guys can try to get an easy kill before saving their guns. The key is "easy kill". They don't want to put themselves in a situation in which they good easily die. A good example of this is when the Terrorists plant the bomb with 5 members left and only a few members left on your team. Your remaining players can wait for the Terrorists to try to exit the site and then get an easy kill on one or a few of them. On the other side of this, if you are winning a round, you want to try to win the round with as little deaths as possible. If you have a huge advantage like a 5V2, expect the other team to be saving or trying to get easy kills on your team. Try to exit a site with the bomb planted together to avoid deaths.
Counter-Strike::Know your weapons
Know your weapons strength, weaknesses, and most of all how much ammo is in it. You should always be using the right weapon for the right scenario. For example you wouldn’t want to go into close quarters combat with a sniper rifle. So, you should switch to your pistols. Vice versa once you made it out of a close quarter’s area and your out in a wide open space switch back to your sniper rifle.
Also make sure your backup weapons are loaded and they are binded in case you need to quickly switch back to them.
Never Spray and Pray’ (Accuracy will keep you alive)
One of the most common mistakes that newbie’s will make is holding down the fire button. Holding down the fire button with automatic weapons will greatly reduce the player’s accuracy. In fact if they hold down the button too long they will hit anything but their target. Usually firing one to three rounds at a time is best.
Also make sure your backup weapons are loaded and they are binded in case you need to quickly switch back to them.
Never Spray and Pray’ (Accuracy will keep you alive)
One of the most common mistakes that newbie’s will make is holding down the fire button. Holding down the fire button with automatic weapons will greatly reduce the player’s accuracy. In fact if they hold down the button too long they will hit anything but their target. Usually firing one to three rounds at a time is best.
Counter-Strike::Stay with your teammates
Never try to go off and play Rambo. Stay with friends and use team work to take out the enemy and stay alive. Think of this many real world tactics and strategies use team work. For example house clearing. Wouldn’t it be easier to have three players with you before you go through a door way while one teammate covers your back another watches the overhead area. And another throws a flash bang into the room. You are unlikely to be shot from behind, the enemy can’t rush out and kill you, and finally you never have to let your guard down not having a weapon ready since you are throwing a flash bang.
You might not get great support like this scenario in a pub server. You can still get one or two teammates to help you though. You will have to have your mic and good voice commands you are likely to coerce team members to cover your back and throw in a flash bang for you.
You might not get great support like this scenario in a pub server. You can still get one or two teammates to help you though. You will have to have your mic and good voice commands you are likely to coerce team members to cover your back and throw in a flash bang for you.
Counter-Strike::Use communication
IF you are going to excel in clan matches you’re going to have to use team strategies. To use any strategies or tactics you will need to communicate. So, you should bind essential radio commands that will help you communicate with your teammates. You can also get a decent mic and talk to your teammates. Just make sure all talk is not on obviously. Some players will even bind aliases to give text messages.
Counter-Strike::Use your radar
Radar is perhaps the most blown off or unused tool in Counter Strike.
Radar is essential and there is no excuse for opening up on your teammates and friendly fire deaths.
Radar- Is the green circle icon on your screen that helps you know your location and your surroundings
Here are five important icons to remember
-A red dot represents the VIP (Only seen by CT’s on as_maps/bomb carrier is only seen by the T’s on de_maps
-A T shape represents a teammate a level above you.
-An upside down T shape represents a Team member a level below you.
-A yellow square represents a Teammate using the Radio
Radar is essential and there is no excuse for opening up on your teammates and friendly fire deaths.
Radar- Is the green circle icon on your screen that helps you know your location and your surroundings
Here are five important icons to remember
-A red dot represents the VIP (Only seen by CT’s on as_maps/bomb carrier is only seen by the T’s on de_maps
-A T shape represents a teammate a level above you.
-An upside down T shape represents a Team member a level below you.
-A yellow square represents a Teammate using the Radio
Use communication
IF you are going to excel in clan matches you’re going to have to use team strategies. To use any strategies or tactics you will need to communicate. So, you should bind essential radio commands that will help you communicate with your teammates. You can also get a decent mic and talk to your teammates. Just make sure all talk is not on obviously. Some players will even bind aliases to give text messages.
Counter-Strike::Know your location and surroundings
Know where you are, your teammates, and where enemies are likely to be. You should always take a quick check to how many players are still alive too. Plus if you see that a member on your team just died and you know he was in a location ahead of you. You know that the enemy is in that location now.
Keeping the enemy guessing where you are at is crucial. Keep quiet and be prepared. If the enemy knows your location after a firefight you should move out of that area. If you have been spotted or it is too late keep your self moving in a way that you are unlikely to be hit by the enemy. Use quick strafing techniques while you take shots at the enemy. Popular techniques to make your self a hard target include the following.
Strafe and zigzag towards your enemy to take him out. Do it quickly so other teammates do not come to assist him or get to your location in time to help him.
Jump up and down to avoid being shot in the head. Players are used to changing their aim more horizontally than a drastic vertical change. Note: you can only do this now and then for a short time when you cannot avoid taking fire from the enemy. This is great if you have an AWP because jumping will not affect your aim.
Lure the enemy into an ambush. Run towards your teammates and get in position to take out the enemy that is chasing after you. This is great if you have low health and ammo.
Shoot then ambush: fire a few shots in the enemies’ general direction run back and take cover. While the enemy is searching for you take him out with a few shots. The great thing about this technique is the enemy is usually out in the open, they don’t know where you are, and you know exactly where they are at. Plus after you kill them they will feel a little stupid.
Keeping the enemy guessing where you are at is crucial. Keep quiet and be prepared. If the enemy knows your location after a firefight you should move out of that area. If you have been spotted or it is too late keep your self moving in a way that you are unlikely to be hit by the enemy. Use quick strafing techniques while you take shots at the enemy. Popular techniques to make your self a hard target include the following.
Strafe and zigzag towards your enemy to take him out. Do it quickly so other teammates do not come to assist him or get to your location in time to help him.
Jump up and down to avoid being shot in the head. Players are used to changing their aim more horizontally than a drastic vertical change. Note: you can only do this now and then for a short time when you cannot avoid taking fire from the enemy. This is great if you have an AWP because jumping will not affect your aim.
Lure the enemy into an ambush. Run towards your teammates and get in position to take out the enemy that is chasing after you. This is great if you have low health and ammo.
Shoot then ambush: fire a few shots in the enemies’ general direction run back and take cover. While the enemy is searching for you take him out with a few shots. The great thing about this technique is the enemy is usually out in the open, they don’t know where you are, and you know exactly where they are at. Plus after you kill them they will feel a little stupid.
Counter-Strike::Use stealth
Stealth is extremely important. Remember noise gives you away! Walking over grates, rooftops is especially loud, and don’t forget climbing ladders.
Use a M4 or usp with a silencer
Use a silenced weapon so you won’t give away your location. If you are a T this is even better; because the CT’s will not expect a sneaky T with a silenced M4a that he has acquired. Also it’s optimal to take out the enemy and not give away your exact location to the enemies.
Step Silent
Use the side of walls to walk along to slow your speed slightly and silence your steps. Even better you can crouch and use the walk key to slow and silence your steps.
Going up and down ladders
You can actually crouch while going down a ladder; and guess what you will make no noise at all. Going up or down a ladder you should walk into the wall while on the ladder. Make sure you only to move your mouse a tiny bit to ensure you go up or down. This way you can stay silent.
You can use stealth and still be offensive. You should practice stalking enemies by using your radar, listen for footsteps, all while keeping quiet and hidden yourself. Coming up on an unaware enemy at close range is an easy kill.
Stay in inconspicuous low lighted areas of the map. There is nothing wrong with hiding if you are low on health. Try this and you will be surprised at the number of players that will fly right by you.
Use a M4 or usp with a silencer
Use a silenced weapon so you won’t give away your location. If you are a T this is even better; because the CT’s will not expect a sneaky T with a silenced M4a that he has acquired. Also it’s optimal to take out the enemy and not give away your exact location to the enemies.
Step Silent
Use the side of walls to walk along to slow your speed slightly and silence your steps. Even better you can crouch and use the walk key to slow and silence your steps.
Going up and down ladders
You can actually crouch while going down a ladder; and guess what you will make no noise at all. Going up or down a ladder you should walk into the wall while on the ladder. Make sure you only to move your mouse a tiny bit to ensure you go up or down. This way you can stay silent.
You can use stealth and still be offensive. You should practice stalking enemies by using your radar, listen for footsteps, all while keeping quiet and hidden yourself. Coming up on an unaware enemy at close range is an easy kill.
Stay in inconspicuous low lighted areas of the map. There is nothing wrong with hiding if you are low on health. Try this and you will be surprised at the number of players that will fly right by you.
Counter-Strike 1.6 AWP guide
This is an awp guide,which would tell us about some skills and some advanced shots in AWP.
For the best use of AWP the following three skill are required :-
1)Drag
2)Reaction
3)Good Aim which is required for all guns though
Drag - Some times when v zoom n camp,the person my not pass through the crosshair and move way from our pointer.In such situation DRAG is used.In simple words,Drag means taking the crosshair over ur opponent.Then obviously shoot.
Reaction - It means how fast ur hand racts to the stimuli of ur Eyes.In other words it refers to the speed by which ur hand n eyes co ordinate n kill ur enemy.
Unzoom - Unzoom magging is quite helpful.But it requires a lot of practise.I can tell u all a tip to use it.The moment u shoot unzoomed wid AWP quickly switch 2 sm other weapon.It will help.Try n see
Quickzoom - Quickzoom is really very helpful but it needs too much of practise.Quickzoom can be performed by using Right Mouse Button and Left Mouse Button together.Practising this would really improve and if 1ce u get hold of quickzoom u can mag a way better.
Flick Shot - This is one of my favoutite shots coz i know only dis 1 perfectly. Flick shot is a very important part of magging.You can kill ur opponent even if ur crosshair is a way far from him.This shots need drag.Drag n zoom 2geder n u can c d result.I cant explain this shot much because its totally on ur skills.If u learn all dese things u r a realy god magger
Have Fun and try all these
For the best use of AWP the following three skill are required :-
1)Drag
2)Reaction
3)Good Aim which is required for all guns though
Drag - Some times when v zoom n camp,the person my not pass through the crosshair and move way from our pointer.In such situation DRAG is used.In simple words,Drag means taking the crosshair over ur opponent.Then obviously shoot.
Reaction - It means how fast ur hand racts to the stimuli of ur Eyes.In other words it refers to the speed by which ur hand n eyes co ordinate n kill ur enemy.
Unzoom - Unzoom magging is quite helpful.But it requires a lot of practise.I can tell u all a tip to use it.The moment u shoot unzoomed wid AWP quickly switch 2 sm other weapon.It will help.Try n see
Quickzoom - Quickzoom is really very helpful but it needs too much of practise.Quickzoom can be performed by using Right Mouse Button and Left Mouse Button together.Practising this would really improve and if 1ce u get hold of quickzoom u can mag a way better.
Flick Shot - This is one of my favoutite shots coz i know only dis 1 perfectly. Flick shot is a very important part of magging.You can kill ur opponent even if ur crosshair is a way far from him.This shots need drag.Drag n zoom 2geder n u can c d result.I cant explain this shot much because its totally on ur skills.If u learn all dese things u r a realy god magger
Have Fun and try all these
Wednesday, July 28, 2010
Perfect World-Combo Guide
Making a combo isn't as hard as you think. Okay so follow these easy steps:
1.) Open your skills list by pressing "R". A new window will pop up. This is your skills list.
2.)Now go to the bottom of the window and press new.
3.) Now there is a window that pops up. This is where you will make your combo.
4.) So on the window on the right pick any image that you like.(lol that rhymes) I chose a random flower thing.
5.) Now move a skill from your active skills list to one of the empty slots on the right window. Keep in mind the cooldown time for the skills. Any interference will cause the combo to stop all together.
Complete it in a way that pleases you. Like this:
Then press save.
6.) Your combo is now made. The only thing that you need to do at point is... Move your combo from the combo list to your skill bar.
Voila you have your combo. Now click on a monster and press the combo and just let it do its thing.
To edit a combo: Press the combo icon and then press edit and follow steps 4-6.
ADDITIONAL INFORMATION
* Buffs and movement can sometimes stop buffs.
* You should never target something else while in the middle of the combo( it may end it).
* Also do not double click a combo(if the cooldown for the first move in the combo is not done the combo wil stop.)
* If put the "Walk Behind Enemy" thing in the first slot and the combo will repeat itself.
* Keep in mind the cooldown time because the combo does not wait for cooldown time, unless you put all the same skills in a row.
Thank you for reading this. And enjoy your new combo!
1.) Open your skills list by pressing "R". A new window will pop up. This is your skills list.
2.)Now go to the bottom of the window and press new.
3.) Now there is a window that pops up. This is where you will make your combo.
4.) So on the window on the right pick any image that you like.(lol that rhymes) I chose a random flower thing.
5.) Now move a skill from your active skills list to one of the empty slots on the right window. Keep in mind the cooldown time for the skills. Any interference will cause the combo to stop all together.
Complete it in a way that pleases you. Like this:
Then press save.
6.) Your combo is now made. The only thing that you need to do at point is... Move your combo from the combo list to your skill bar.
Voila you have your combo. Now click on a monster and press the combo and just let it do its thing.
To edit a combo: Press the combo icon and then press edit and follow steps 4-6.
ADDITIONAL INFORMATION
* Buffs and movement can sometimes stop buffs.
* You should never target something else while in the middle of the combo( it may end it).
* Also do not double click a combo(if the cooldown for the first move in the combo is not done the combo wil stop.)
* If put the "Walk Behind Enemy" thing in the first slot and the combo will repeat itself.
* Keep in mind the cooldown time because the combo does not wait for cooldown time, unless you put all the same skills in a row.
Thank you for reading this. And enjoy your new combo!
Perfect World-Classes and basic PW introduction
Classes and basic PW introduction
First of this is the Int pw (doesn't stand for intelligent, though we do seem it, it stands for international.)
Pw is a mmorpg, with great graphics, char design quests cities, so on and so forth, really take my word for it it is good.
you who have played are most likely thinking "whys she droning on still?" answer!
I don't know >_>
Okay!
Classes!
Blademaster (people may refer to this as WR, from the other version meaning warrior)
Wizard (People may refer to MG, from the other version meaning mage)
Cleric(People may refer to as EP, from the other version meaning elf priest)
Archer (People may refer to as EA, from other version meaning elf archer)
Venomancer (People may refer to as WF, from other version meaning werefox)
Barbarian (People may refer to as WB, from other version meaning werebeast)
Blademaster
Melee class.
Can use 1 hand weps, 2 hand weps and gloves.
Con of the BM (Blademaster)
Low Magic defense.
Often looked as a lesser tank than a BB (Barbarian)
Quite slow in air.
Slowness in air and melee make for hard pvp/pk
Yays of the BM
Good pvp/pkers.
Good pdef.
Good melee attacks
able to stun at later.
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Wizard
Uses magic weapons.
Con of the Wiz/Wz (Wizard)
Low HP throughout, very Low when first start.
Die fast from patk mobs.
Lose to EP easy
Slow casting.
Yays of Wiz/Wz
High skill matk
Can heal. (slow)
Has best mdef.
Uses elemental shields to protect from certain elements. (water, earth, fire)
Good to sneak attack low mdef enemies in pk. (sneaky face)
(Note: Full int build is okay if you want to die constantly but have nuking powers, a little con never hurts)
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Cleric
Uses magic weapons, support char basically.
Con of the Clc (Cleric)
Low pdef defence
Low HP
Die fast from patk's
allot to use SP on (Skill points, I'll get around to that)
Yays of the Clc.
Able to heal them self and party members,
Fast flying speed.
Manner doesnt go down whilst flying.
Able to buff.
Needed for dungeons and parties.
Able to res. (resing here means you lose less exp than you would if you revived in town)
(Not, full int ep's are okay but, when you're in a dungeon and you accidentally get hit by a mob and instantly die, you have put the whole pt at risk, a little con never hurts. Remember you're support char don't run off attacking the mobs to often.)
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Archer
uses bows slingshots etc etc (need arrows and bolts)
Con of the Arc (Archer)
Low Pdef
Expensive (need arrows, and potions as well as good gear)
Damage to enemies is lower whilst fighting in air
Runs out of ammo in a dungeon = uh oh
Low HP
Yays of the Arc.
High agility
Can hit from a good distance.
High chance of getting a Critical hit
Does fast decent patk
Buff to lower damage taken.
Good at pvp/pkp if played correctly.
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Venomancer.
weapons used magic weapon.
(can be melee in fox form)
Cons Of VM (Venomancer)
If attacked whilst fighting can lead to disaster, you can either run or heal pet.
If you accidentally lure the boss in a dungeon you will not be looked at to come as often.
You aren't needed majorly in dungeons just to lure and deal a certain amount of damage.
People will expect you to know the rare pet spawning times.
Can only play as female.
Keeping the pets to your level
Yays of VM
Best for solo playing.
Cheap chars to play.
Have their own personal tank (The pet)
Able to harvest eggs at a higher level and sell to NPC.
Can catch rare pets and turn them into all class pets to make good $$ *chaching sound here)
Able to lure mobs, by attacking one mob and dismising the pet then only one mob will come to you then you re summon the pet.
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Barbarian
Uses pole axes, sledge hammers, duel hatchets, duel hammers.
Cons of the BB (Barbarian)
Slow atk speed.
Low atk damage.
Low mdef.
always asked to be tank. xD (thats why you should add con quite often Though thats the main purpose of BB tank and ou get to do some great fb's later on ^^)
low mp and mp recover speed.
Hard to level
Yays of the BB
REALLY high HP
High HP Recovery rate.
Great Tanker (best tanker in game)
Good pdef
Transforms into white tiger form, gives more HP and Pdef.
Fast runner in white tiger form
Agro taking skills.
(for info on the BB look down to thom's post)
(Note this is from personal experience, others may have theories to what I said)
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Next up is weapon crafting.
Soon after you have played for a few levels you will be able to create your own armours weapons potions and jewelry.
You will receive a quest from the elder to see one of the following depending on what you decided to be. if toy want to make armour you'll go to tailor. Weapons go to the black smith.
If you can't find them don't worry, just press "Q" and select the mission you are doing you should see a yellow arrow pointing to the npc of which you must see. Follow the arrow to the destination and pick up the quest.
It will require you to get some mats, don't worry it's not to hard and they are fairly easy to find.
go to the merchandiser and buy the little shovel scythe looking thingy on the second page then you are good to go.
D: you take the mats back and you are given a weird book thingy which you take to the elder and then TADA you have become a level 1 (what ever craft you picked)
You can then begin harvesting.
Remember, wood, herbs, cotton and mines are all needed as well as leathers and glues. (just check the required items.)
things like leather cotton and glues are dropped by mobs.
at higher levels you'll be able to craft weapons that glow green from special mats from a dungeon (it's called HH in the MY version dunno if it will the same on the int)
These wepons you can craft are level 60 +
Certain dungeons called fb's (called FB on the MY version dunno if will be same on int)
have bosses which drop a molder that can create a gold item.
they sell for allota $$ (chaching sound)
In those images you can see a mold and and HH item.
Take note the HH item has a stone in it that adds more power to the wep (Power to the people!!)
you can take a stone to a synthesis guy and merge it for example, 4 grade 5 stones to make 1 grade 6. But need 4 grade 6's to make 1 grade 7. Understand? (i hear some of you don't)
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Moving on. Toooo
QURSTS! I mean.. QUESTS!
When you think you have ran out of quests don't be so fast to pout. for there is a button. *dramatic drumroll*
press "Q" and search mission.
It should tell you the name of the npc of who wants to see you but more importantly the cords..
Let me guess, you don't know how to use the cords?
Well it's quite easy.
You go to the mini map in the corna of the screen.
Press the green arrow at the bottom, see where the numbers are you then type in your numbers, name the location and it should become a blue dot on the mini map.
like this but..it's all a mess really xD
At the start quests are your main exp provider, do not try getting out of them, later in levels you'll wish you had more.
the exp gets hard and you must grind!
But once you are in your 30's you'll get a daily stone quest. you just go but the stones from the synthesis dude and bring them back to eunice.
you wait a few mins and tada, rewarded with exp. And also after level 60 you can do a trumble quest, you just decide on the mob you want to kill and you kill it after 60 mins you get ep and rep.
^^
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Moving on!
Pet rides, and aviation devices!
After level 30 you can do a quest for aviation devices.
Of which allow you to fly around perfect world.
The BM/WIZ's get flying swords
The BB/VM's Get animal's
The CLC's/ARC's always have wings.
(note the beast and wings was cash shop bought and not the level 30 version)
As for the land mounts, any class can use, as long as you're level 40, and not scared of spending a little $ as in game gold or cash shop D:
there is a variety of mounts to decide from, so it is just really your pick and depending how fast you want to go.
Unlike the air rides thy level and gain exp the more you ride them.
once they hit level 11 they will be at their max.
you can hold and kiss each other on the flying and ground devices, so it's all good, can you not picture it you and this VM (you hope is a girl) on an elephant going across a beach then flying into the sky on your sword.
*violin playing*
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NOW then fashion!
Where would a perfect world be without fashion eh? well from level 10 you can start wearing the fashion!
(though not much to decide from)
then level 20 a bit more and level 30 a bit more.
you can wear dresses to long coats to kinky looking clothing to delicate princess style. they even have swim stuff.
id post but i think once you start playing you'll see.
You can dye and mix up fashion items.
D: some fashion only requires one dye others can cost up to 12 dyes. So staying cute is kinda pricey sometimes.
You can normally find the dye person near the tailor in major cities.
Just drag the fashion item with the dye in and tada it's changed colour.
Simple.
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Nearly forgot.
Skill points aka SP.
you need them to learn skills, you go to you skill trainer. (located in your town) and obtain a skill or skill upgrade from there, skills can go
to level 10, and require upgrades as you level, and cultivation gets higher.
You have to use SP and gold to obtain a skill.
So buy wisely.
you gain SP from killing mobs and quests.
First of this is the Int pw (doesn't stand for intelligent, though we do seem it, it stands for international.)
Pw is a mmorpg, with great graphics, char design quests cities, so on and so forth, really take my word for it it is good.
you who have played are most likely thinking "whys she droning on still?" answer!
I don't know >_>
Okay!
Classes!
Blademaster (people may refer to this as WR, from the other version meaning warrior)
Wizard (People may refer to MG, from the other version meaning mage)
Cleric(People may refer to as EP, from the other version meaning elf priest)
Archer (People may refer to as EA, from other version meaning elf archer)
Venomancer (People may refer to as WF, from other version meaning werefox)
Barbarian (People may refer to as WB, from other version meaning werebeast)
Blademaster
Melee class.
Can use 1 hand weps, 2 hand weps and gloves.
Con of the BM (Blademaster)
Low Magic defense.
Often looked as a lesser tank than a BB (Barbarian)
Quite slow in air.
Slowness in air and melee make for hard pvp/pk
Yays of the BM
Good pvp/pkers.
Good pdef.
Good melee attacks
able to stun at later.
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Wizard
Uses magic weapons.
Con of the Wiz/Wz (Wizard)
Low HP throughout, very Low when first start.
Die fast from patk mobs.
Lose to EP easy
Slow casting.
Yays of Wiz/Wz
High skill matk
Can heal. (slow)
Has best mdef.
Uses elemental shields to protect from certain elements. (water, earth, fire)
Good to sneak attack low mdef enemies in pk. (sneaky face)
(Note: Full int build is okay if you want to die constantly but have nuking powers, a little con never hurts)
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Cleric
Uses magic weapons, support char basically.
Con of the Clc (Cleric)
Low pdef defence
Low HP
Die fast from patk's
allot to use SP on (Skill points, I'll get around to that)
Yays of the Clc.
Able to heal them self and party members,
Fast flying speed.
Manner doesnt go down whilst flying.
Able to buff.
Needed for dungeons and parties.
Able to res. (resing here means you lose less exp than you would if you revived in town)
(Not, full int ep's are okay but, when you're in a dungeon and you accidentally get hit by a mob and instantly die, you have put the whole pt at risk, a little con never hurts. Remember you're support char don't run off attacking the mobs to often.)
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Archer
uses bows slingshots etc etc (need arrows and bolts)
Con of the Arc (Archer)
Low Pdef
Expensive (need arrows, and potions as well as good gear)
Damage to enemies is lower whilst fighting in air
Runs out of ammo in a dungeon = uh oh
Low HP
Yays of the Arc.
High agility
Can hit from a good distance.
High chance of getting a Critical hit
Does fast decent patk
Buff to lower damage taken.
Good at pvp/pkp if played correctly.
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Venomancer.
weapons used magic weapon.
(can be melee in fox form)
Cons Of VM (Venomancer)
If attacked whilst fighting can lead to disaster, you can either run or heal pet.
If you accidentally lure the boss in a dungeon you will not be looked at to come as often.
You aren't needed majorly in dungeons just to lure and deal a certain amount of damage.
People will expect you to know the rare pet spawning times.
Can only play as female.
Keeping the pets to your level
Yays of VM
Best for solo playing.
Cheap chars to play.
Have their own personal tank (The pet)
Able to harvest eggs at a higher level and sell to NPC.
Can catch rare pets and turn them into all class pets to make good $$ *chaching sound here)
Able to lure mobs, by attacking one mob and dismising the pet then only one mob will come to you then you re summon the pet.
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Barbarian
Uses pole axes, sledge hammers, duel hatchets, duel hammers.
Cons of the BB (Barbarian)
Slow atk speed.
Low atk damage.
Low mdef.
always asked to be tank. xD (thats why you should add con quite often Though thats the main purpose of BB tank and ou get to do some great fb's later on ^^)
low mp and mp recover speed.
Hard to level
Yays of the BB
REALLY high HP
High HP Recovery rate.
Great Tanker (best tanker in game)
Good pdef
Transforms into white tiger form, gives more HP and Pdef.
Fast runner in white tiger form
Agro taking skills.
(for info on the BB look down to thom's post)
(Note this is from personal experience, others may have theories to what I said)
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Next up is weapon crafting.
Soon after you have played for a few levels you will be able to create your own armours weapons potions and jewelry.
You will receive a quest from the elder to see one of the following depending on what you decided to be. if toy want to make armour you'll go to tailor. Weapons go to the black smith.
If you can't find them don't worry, just press "Q" and select the mission you are doing you should see a yellow arrow pointing to the npc of which you must see. Follow the arrow to the destination and pick up the quest.
It will require you to get some mats, don't worry it's not to hard and they are fairly easy to find.
go to the merchandiser and buy the little shovel scythe looking thingy on the second page then you are good to go.
D: you take the mats back and you are given a weird book thingy which you take to the elder and then TADA you have become a level 1 (what ever craft you picked)
You can then begin harvesting.
Remember, wood, herbs, cotton and mines are all needed as well as leathers and glues. (just check the required items.)
things like leather cotton and glues are dropped by mobs.
at higher levels you'll be able to craft weapons that glow green from special mats from a dungeon (it's called HH in the MY version dunno if it will the same on the int)
These wepons you can craft are level 60 +
Certain dungeons called fb's (called FB on the MY version dunno if will be same on int)
have bosses which drop a molder that can create a gold item.
they sell for allota $$ (chaching sound)
In those images you can see a mold and and HH item.
Take note the HH item has a stone in it that adds more power to the wep (Power to the people!!)
you can take a stone to a synthesis guy and merge it for example, 4 grade 5 stones to make 1 grade 6. But need 4 grade 6's to make 1 grade 7. Understand? (i hear some of you don't)
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Moving on. Toooo
QURSTS! I mean.. QUESTS!
When you think you have ran out of quests don't be so fast to pout. for there is a button. *dramatic drumroll*
press "Q" and search mission.
It should tell you the name of the npc of who wants to see you but more importantly the cords..
Let me guess, you don't know how to use the cords?
Well it's quite easy.
You go to the mini map in the corna of the screen.
Press the green arrow at the bottom, see where the numbers are you then type in your numbers, name the location and it should become a blue dot on the mini map.
like this but..it's all a mess really xD
At the start quests are your main exp provider, do not try getting out of them, later in levels you'll wish you had more.
the exp gets hard and you must grind!
But once you are in your 30's you'll get a daily stone quest. you just go but the stones from the synthesis dude and bring them back to eunice.
you wait a few mins and tada, rewarded with exp. And also after level 60 you can do a trumble quest, you just decide on the mob you want to kill and you kill it after 60 mins you get ep and rep.
^^
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Moving on!
Pet rides, and aviation devices!
After level 30 you can do a quest for aviation devices.
Of which allow you to fly around perfect world.
The BM/WIZ's get flying swords
The BB/VM's Get animal's
The CLC's/ARC's always have wings.
(note the beast and wings was cash shop bought and not the level 30 version)
As for the land mounts, any class can use, as long as you're level 40, and not scared of spending a little $ as in game gold or cash shop D:
there is a variety of mounts to decide from, so it is just really your pick and depending how fast you want to go.
Unlike the air rides thy level and gain exp the more you ride them.
once they hit level 11 they will be at their max.
you can hold and kiss each other on the flying and ground devices, so it's all good, can you not picture it you and this VM (you hope is a girl) on an elephant going across a beach then flying into the sky on your sword.
*violin playing*
------------------------------------------------------------------------------------------------------------------------------
NOW then fashion!
Where would a perfect world be without fashion eh? well from level 10 you can start wearing the fashion!
(though not much to decide from)
then level 20 a bit more and level 30 a bit more.
you can wear dresses to long coats to kinky looking clothing to delicate princess style. they even have swim stuff.
id post but i think once you start playing you'll see.
You can dye and mix up fashion items.
D: some fashion only requires one dye others can cost up to 12 dyes. So staying cute is kinda pricey sometimes.
You can normally find the dye person near the tailor in major cities.
Just drag the fashion item with the dye in and tada it's changed colour.
Simple.
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Nearly forgot.
Skill points aka SP.
you need them to learn skills, you go to you skill trainer. (located in your town) and obtain a skill or skill upgrade from there, skills can go
to level 10, and require upgrades as you level, and cultivation gets higher.
You have to use SP and gold to obtain a skill.
So buy wisely.
you gain SP from killing mobs and quests.
Perfect World-Common game questions
Index:
1. General
2. Classes
3. Items
4. Quests
5. Pk/Pvp
6. Item mall
7. Leveling areas
8. Acronyms
9. Credits / Other
-----------------------------
1. General
Q: What is PW?
A: Stands for perfect world. The game you should be playing if your reading this
Q: I CANT READ TEXT! HALP!
A: In the bottom left click on the rubix cube and then uncheck bold.
Q: How can i see X chat in another chat tab?
A: Click on the rubix cube in the bottom left. On the pop-up you can see a list on the left and a list on the right. The list on the left is the tabs and the list on the right is what you can see in that tab. Choose what you wish.
Q: I cant see any text on my box... How can i change its color?
A: Bottom left there is a box with 4 color on it. Click it and it will change the background color of your text box. There is only 3 options. Hovering over the text box also makes it 100-200% darker.
Q: How do i PM (Private msg) someone?
A: use this format
Code:
/Nameofplayer YourMsg
Q: How do i jump?
A: Space bar
Q: How can i find X for this quest?!
A: Use ****************** for the quest guides which have locations. If its an exact location, in the top right near the radar there is a button with the arrow (should be furthest right) click that. In the pop-up, in the top right theres a spot for coords. Enter them there, and click add (should be right of the coord box). Now you can follow the arrow on screen or check the map.
Q: How many locations can i have?
A: 5
Q: The map sucks. Its to small.
A: Click on the map and it will bring up a bigger and more detailed version.
Q: Whats this yellow bar thingy under my MP?
A: Thats 'Chi'. Some skills only require MP but some also need Chi.
Q: How do I increase my Chi?
A: For every time you hit a mob, it goes up by 5. A faster way is to find someone of the opposite sex ingame and right click their portrait and click 'Hoist cuddle' and have them click 'Intimate' .
Q: I got this little red thingy next to my vigor bar. Now whats that?
A: That is fury (different name for PWI?) . After level 30, some skills need that to be used.
Q: My god, why the hell don't you tell me how to get fury in the question above?
A: Its fun like this. Now, to get fury you need to achieve 100 Chi and it will fill the fury up and then you can gain an additional 99 Chi so you can essentially have 199 vigor or 1 fury and 99 vigor or 2 fury if you hit one more time after you use fury.
Q: How do i take screenshots?
A: Press 'Prt Scr' next to the F12 button. Its saved in 'Perfectworld/Element/Screenshots'
Q: How do I remove my HUD?
A: Alt+H
Q: How do I move my zoom around?
A: Press F9
Q: I heard at 30 you can fly, is this true?
A: Yes, once you hit 30 you can start a quest to get a flying mount. The were race gets a stingray, the elves get wings and humans get surfboard swords.
Elves get wings starting at level 1. Please note that the skill for faster fly speed ONLY applies to those starter wings. Cash shop wings ARE NOT AFFECTED
Q: Someone has a different looking mount! How do i get one?
A: The item mall has 3 different flying mounts for each race. 2 for level 30 and 1 for lvl 50.
Q: I also heard there is different mounts not available yet, what are they?
A: This is true. They are available on different servers. If you wish to see what they look like, please look here: http://******************/forums/showthread.php?t=3264
Q: I also heard you can have 'fashion' items (AKA Clothes). What are these?
A: Its like armor, but no stats and alot of people think it looks better than normal armor.
Q: How do i get fashion?
A: Buy from people or from the item mall. There is also some that can be obtained from winning events which are worth alot more than item mall fashion.
Q: Do i get to choose color?
A: This is also answered at the bottom of this post in the item mall section, but no. Later its presumed we will be able to get dyes to change the color though.
Q: How do I wear it?
A: Once bought, right click it. Then once all of it is equipped, click the circle next to 'Clothes' in your inventory.
Q: Are WF's the only ones able to have pets?
A: No. There are 'all class' pets that people can use. Theres the bunny, frog, cat, puppy, piglet,dodo bear, butterfly, salamander, silver fox cub.
All of these any class can use but for some retarded reason only WF's can get the eggs needed to make them.
Q: Why does it say 'Locked' when I try to equip an item?
A: You need to be in human mode. Equipping stuff while in tiger/fox mode doesnt work.
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2. Classes
Q: Whats the best class?
A: Depends on style. Venomancer is the quickest leveler and most efficient with money (Could get to 80+ in a month) while Barbarian is the slowest and most expensive to maintain. Venomancers's often die quickly in PvP due to zerg/out-geared/out-leveled and not the best suited for Pvp/pk.
Q: Whats a WF? A WB? Etc?
A: WF = Werefox(Venomancer) / WB = Werebeast(Barbarian) / EA = Elf archer / EP = Elf Priest(Cleric) / WR = Warrior(Blademaster) / MG = Mage(Wizard)
Q: How should i put my stats?
A: Read the forums. Either these or ****************** and you can find the builds there.
Q: Whats most wanted end-game?
A: Anything works.
Q: Best pvper?
A: If you suck at pvp, nothing. If your good at pvp, everything. Its all about play style, but i will say this. Archers drop people FAST
Q: What gear should i use?
A: Whatever you think works for you. Archers use bow for PvP and slingshot for PvE (or crossbow, whichever you get is better). Warriors/WB use spear/dual blunts/axes.
Q: How do i upgrade my skills?
A: Go to the class master of your class.
Q: Will i have enough SP end-game to learn all skills?
A: Yes. By level 90 you should have earned enough.
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3. Items
Q: Where do I buy arrows?
A: The blacksmith
Q: Where do I buy potions?
A: The apothecary
Q: Where do I buy weapons?
A: The blacksmith
Q: Where do I buy jewelry?
A: The craftsmen
Q: Where do I buy armor?
A: The tailor
Q: How do I equip arrows?
A: Right click on them. Must be the same grade lvl as the item or lower.
Q: How do I equip items?
A: Right click. You must meet the item requirements though.
Q: What are the best items?
A: Well, the best is what you need the most. In general definition though there are 4 types of 'best'. First up is 3 star items, second is Legendary items then Holy hall items and finally 2 star Holy hall..
3 star items have 3 unfilled stars and glow purple when its a weapon.
Legendary items have 1 gold star and need to use molders to craft. They start at lvl 21. They also glow.
Holy hall items have 1 teal star and you can get them when your level 60+ from holy hall
2 Star Holy Hall has 2 red stars and require 4 or 5 of the best lvl 99 moulders and its own type of moulder.
Q: How do i get moulders?
A: Kill bosses in FB's (Down to quest section if you dont know what they are). Then after level 39, most normal bosses will also drop them that arent in FB's (or so i heard). You can also get from the dragon quest but youll end up spending more on trying to earn enough tablets than just outright buying the molder. Each molder needs 50 silver and 50 bronze or so.
Q: Where do i craft these legendary items?
A: In Southwest ADC at the deity pots.
Q: What do i need to craft them?
A: You need a moulder and the correct amount of mats and a person with the required level of crafting.
Q: How do i make 3 star items?
A: Just normally craft items and you have a chance of making them.
Q: How do i make holy hall items?
A: Theres 2 ways. The easy way is to just buy them from players. If you dont, you need a full party of lvl 60+ people including a tank. Then you need to goto HH and enter the dungeon. The party leader dictates some options which im not sure what they are.
Once inside, you need to get down to the bosses and kill them to get the pieces.
Q: What are these green circle things with stuff exploding in the middle?
A: That is a bomb. If your inside the circle when it explodes YOU WILL DIE. You need to wait for it to explode and then run through.
Q: How hard are these bosses?
A: Depends on which you do. 1-1 solo (actually a max of 4) is easy, while 1-1 party is harder and 1-3 is the hardest for that instance. 3-3 Party is near impossible.
Q: What are DQ items?
A: DQ stands for dragon quest. The DQ items are needed for completing the quest of that level.
Q: What do i get for completing the dragon quest?
A: Dragon tablets. They come in 3 flavors. Bronze for lvl 21 and 31 quests. Silver for 41 and (51 i assume too) and Gold for 61+?
Q: What can i do with these tablets?
A: Where you character was made there is a dragon emissary. Talk to him and you can trade in tablets for moulders or a special pet.
Q: Is it worth doing?
A: no. Sell all your DQ items. If you do the quest, you will only get 1 tablet depending on which level DQ you do and the cost of doing it is more expensive than selling all of the DQ items. Not only that, you need ALOT of these tablets to turn in for legendary molders. Your better off saving the money to buy wine to clear out FB's for the bosses that drop that molder.
Q: How can I get a higher level proffesion!?
A: If your still a level 1 blacksmith/tailor etc you need to craft items at that level. When you craft, in the top right a green bar fills up. Once that fills up go back to an elder and learn production skills. You cannot get level 4 or higher proffesion until you hit level 50 and finish a quest.
Q: How can i make hierograms?
A: Depends what your talking about. HP/MP hierograms cannot be made. Patk/Matk/Pdef/Mdef can be made by pharmacists using fuel crystals.
Q: What are fuel crystals?
A: You get these from disassembling items. The more stars it has the more crystals will be made. Buying 1 star items to crystalize isn't a good idea.
Q: How do i disassemble?
A: Goto a tailor, blacksmith or jeweler and click on disassemble
Q: What grade items give what fuel crystals?
A: Grade 2 item = grade 1 fuel
Grade 3 item = grade 2
etc.
Q: Why can i only make a few things since im a pharmacist?
A: You can make more if your clan owns a territory. Each territory has its own governor and from him you can make special pharmacist items.
Q: What are Shards?
A: Shards have bonuses that can be put onto items that have sockets. If the shard says Weapon: +25 patk / Armor: +25 pdef that means when on a weapon itll add 25 patk to your stats and 25 pdef to your stats if its on armor.
Q: How do I put them on my item?
A: it must have a socket. If you got both things needed, goto a tailor or blacksmith and click on 'Imbue soulgem'.
Q: Whats the max amount of sockets?
A: 4 on armor, 2 on weapon
Q: How do i get my item to glow?
A: Your armor needs to have 2 sockets and a minimum grade of 5. If both of those are requirements are met, you then need to put 2 of the SAME GRADE AND TYPE shards into the armor. That is the only way for armor to glow.
Weapons glow automatically when 3 star, legendary, super legendary or from holy hall.
Q: What are these big head/monkey/pumpkin bollus things?
A: Use one and find out
Q: Why cannot i harvest this material!?
A: You need to be a required level to extract different materials. Just keep leveling and you will be able to soon.
Q: Is the drop rate reduced if im a higher level than the mob?
A: Yes, if your over 20 dont expect to get alot. If your 10 you probably still wont get anything. Its best to be a max of 4-6 levels over.
Q: Are quest rates reduced too?
A: Not that i know of.
Q: Why do some people say they have a +X item? What is that?
A: You can upgrade (Plus up) your weapon using mirage stones. Every + adds extra damage or pdef.
Q: How do + it up?
A: http://******************/forums/showthread.php?t=1913
Q: Why is the success rate so low?
A: Cause items are so good when +'d.
Q: What is this 'Wine' ive heard of?
A: Its an item needed to clear an FB of all the monsters except for the boss and minions. For FB19 and 29 you only need ONE wine. Fb39 AND ABOVE you need TWO.
Q: How do i obtain this wine?
A: In Archosaur there is an NPC called Mister Tso. If you talk to him for a quest, there is a list of 8 or 9 types of wines. Depending on which you select, it can clear an FB out when given to the drunken poet at the FB. Please note, that the wine must be the CORRECT wine. You cannot use FB19 wine on FB29, 39 etc and cant use fb39 wine on 29 or 19.
The way its listed is in order from fb19 to fb99. So it starts at fb19 then the second is fb29 and then 39 etc.
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4. Quests
Q: How do i find useful quests?
A: Press Q and in the top left of the box click Search mission. That gives you all the quests you can do.
Q: How do I find this person?
A: Click on the quest name that has a dot next to it and a yellow arrow should appear on screen. Follow that.
Q: Whats FB stand for?
A: On the chinese servers it stands for dungeon
Q: What's an FB?
A: its a special dungeon you get every x9 levels (19,29,39,49 etc) once you complete your cultivation. These dungeons have elite mobs (2x hp and 2x dmg) and super hard bosses. These bosses drop ALOT of items if they do drop items when you kill it and sometimes even moulders.
Q: Why do high levels want to help me with my fb19 and 29?
A: They get experience and possibly moulders too.
Q: What are these crystal things i get from the boss when it dies?
A: Thats for making legendary items.
Q: I NEED HALP ON MY QUEST!
A: Check ****************** for quest guides.
Q: I got this quest after using a lucky ticket/bag/box and it doesnt say anything
A: Take out some items from your inventory and the quest will be gone and you will get some items.
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5. Pk/Pvp
Q: Why cant i pk or pvp people?
A: You need to be above level 30 and the other person needs to be above level 30.
Q: Ok, so im past level 30 and when i attack someone my name goes purple. wtf?
A: Thats called flagging. When you hit someone you go purple and anyone can attack you without pking you. Whoever dies loses exp and has a chance of dropping items.
Q: Im a pker now, what happens?
A: For every person you pked, it takes 2 hours to wear off your 'karma'. So if you killed 10 in a row it will take 20 hours until your white again. If you die while red, you will drop any item you have in your inventory unless it says it has death protection. If you buy replacement dolls from the item mall you wont drop anything nor lose exp.
Q: I went purple for trying to kill a red!?
A: Protection for people PKing so they dont go even deeper into the red.
Q: Ok, i got that all figured out. How do i lose the 2 crossed swords next to mine name after i turned white?
A: Wait a little bit.
Q: Whats TW?
A: Its territory wars. A guild can siege a plot of land and try to win it. If they do, they get 10m/week per plot of land.
Q: Any other benefits?
A: TW gives the guild leader 10m/week (for regular land), 20m a week for minor towns and 30m for the major towns. , it allows anyone in the guild to craft from the governor and buy cheaper res scrolls from him. All members can also directly port to the land (M->Kingdom map->Click on owned land) for free once an hour.
Q: How do I sign up?
A: Your guild must be level 2 and the guild leader must sign up at the Territory Wars Manager. If you bid 2 million, you will be the sieger and no one else can bid on the territory.
Q: How do we win TW?
A: In the opposite castle there is a crystal that must be destroyed with catapults. This crystal has 2 towers directly on each side and then others further out from both A and C paths.
Q: Towers? How do we kill them?
A: Catapults. The only thing that harms towers or the crystal is a catapult. Everything else is resisted except maybe WF golem pet.
Q: How do we get catapults?
A: They automatically spawn but you need to buy a thing from the manager in the instance to use a catapult. It costs 20k. If you die, you need to be res'd within 20 or 30 seconds else the catapult dies.
Q: How do we operate catapults?
A: When you port in, there is a manager on your left or right. Talk to him and buy a catapult scroll for 20k. Once bought, go up to a catapult, click it and right click the scroll in your inventory. Once its done casting it will automatically follow you and automatically attack the towers or crystal when in range.
Q: My catapult died and im still alive!?
A: Keep an eye on the box near your radar. Try to keep it at green, yellow is fine. When its red/orange STOP and go back to your catapult. If your to far out of range it will automatically self-destruct.
Q: What can kill catapults?
A: Nothing. But you CAN kill the people controlling them.
Q: Can I participate in TW if im in a guild?
A: Yes, as long as you have been in that guild for 100 hours or more (not online, just in).
Q: Can I drop items or lose exp in TW?
A: No
Q: Are hierograms used automatically or disabled?
A: They are enabled.
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6. Item Mall
Q: What is this Item Mall thingy mabobber majigger [insert more things like that]
A: You buy special things from the Item Mall using Zen gold or coins.
Q: Whats the conversion rate?
A: REMIND ME TO UPDATE THIS WHEN THE RATES ARE RELEASED
Q: Can I trade the items from the item mall to players ingame?
A: Yes
Q: I bought fashion but I didnt get to choose color!?
A: Yes. Blame the devs. Try to exchange with people ingame for the color you want.
Q: Why should I use the ingame item mall if i got alot of game gold?
A: No reason to. Just buy cubigold from the auction house or the items from the players. Typical Gold->Cubi-gold transfer rates are 50-80k each.
Q: I heard that there should be more items in the item mall... Where are they?
A: They are on the other servers. We are currently in the sewer for updates.
Q: How do I get into the item mall?
A: Press the letter O on your keyboard or click the sun near the radar
------------------------------------------------------------------------------------------------------------------------------------------
7. Leveling
This section will be short. Just an outline of leveling places.
Due to some confusion I will make this clear!
You STILL RECEIVE QUESTS after level 40! Its just that the amount of EXP gained from questing/soloing is far below what you could earn in a group!
Level 1->40
Quests
Level 40->44
Should be some pterodactyls under Heavens Tear City
Level 44->50/52
South of Sundown should be aoe groups (or atleast noob aoe)
Level 52->60
Dawns Cry Isle
Level 60->68?
YKD/Dream Searching/Ridge
Got more? Tell me and ill add
Note: If you run out of quests to do, kill FLYING mobs. 1/2 hp and 2x hp. You should also add in FB19 and 29 to do since they give alot of exp
------------------------------------------------------------------------------------------------------------------------------------------
8. Acronyms
TIMBFFTILSM
If you figure that out, ill /wrist.
Heres the lovely acronym list! Everything before the : is the acronym.
WB : Werebeast
WF : Werefox
EP : Elven Priest
EA : Elven Archer
WR : Warrior
MG : Mage
TW : Territory wars
GM : Game master or Guild master
ADC : Ancient dragon city
FB : X9 dungeon
HH : Holy Hall
Hiero : HP or MP hierogram
PW : Perfect world
Chewy : Chewy - Lordstyx shrew
fotm : flavor of the month
B> : Buying X item
S> : Selling X item
WTS : Want to sell X item
WTB : Want to buy X item
WTT : Want to trade X item for Y item
dwan : Island of dwan hoofing
AH : Auction hall/house
MS: Mission/Quest
Miji : xp scroll
Fu : Hierogram
Zhen: Aoe
Aoe : Area of effect. Skills that damage multiple things in an area
YKD : Weeping Isle. Located at Dream Searching Port on the boat.
1. General
2. Classes
3. Items
4. Quests
5. Pk/Pvp
6. Item mall
7. Leveling areas
8. Acronyms
9. Credits / Other
-----------------------------
1. General
Q: What is PW?
A: Stands for perfect world. The game you should be playing if your reading this
Q: I CANT READ TEXT! HALP!
A: In the bottom left click on the rubix cube and then uncheck bold.
Q: How can i see X chat in another chat tab?
A: Click on the rubix cube in the bottom left. On the pop-up you can see a list on the left and a list on the right. The list on the left is the tabs and the list on the right is what you can see in that tab. Choose what you wish.
Q: I cant see any text on my box... How can i change its color?
A: Bottom left there is a box with 4 color on it. Click it and it will change the background color of your text box. There is only 3 options. Hovering over the text box also makes it 100-200% darker.
Q: How do i PM (Private msg) someone?
A: use this format
Code:
/Nameofplayer YourMsg
Q: How do i jump?
A: Space bar
Q: How can i find X for this quest?!
A: Use ****************** for the quest guides which have locations. If its an exact location, in the top right near the radar there is a button with the arrow (should be furthest right) click that. In the pop-up, in the top right theres a spot for coords. Enter them there, and click add (should be right of the coord box). Now you can follow the arrow on screen or check the map.
Q: How many locations can i have?
A: 5
Q: The map sucks. Its to small.
A: Click on the map and it will bring up a bigger and more detailed version.
Q: Whats this yellow bar thingy under my MP?
A: Thats 'Chi'. Some skills only require MP but some also need Chi.
Q: How do I increase my Chi?
A: For every time you hit a mob, it goes up by 5. A faster way is to find someone of the opposite sex ingame and right click their portrait and click 'Hoist cuddle' and have them click 'Intimate' .
Q: I got this little red thingy next to my vigor bar. Now whats that?
A: That is fury (different name for PWI?) . After level 30, some skills need that to be used.
Q: My god, why the hell don't you tell me how to get fury in the question above?
A: Its fun like this. Now, to get fury you need to achieve 100 Chi and it will fill the fury up and then you can gain an additional 99 Chi so you can essentially have 199 vigor or 1 fury and 99 vigor or 2 fury if you hit one more time after you use fury.
Q: How do i take screenshots?
A: Press 'Prt Scr' next to the F12 button. Its saved in 'Perfectworld/Element/Screenshots'
Q: How do I remove my HUD?
A: Alt+H
Q: How do I move my zoom around?
A: Press F9
Q: I heard at 30 you can fly, is this true?
A: Yes, once you hit 30 you can start a quest to get a flying mount. The were race gets a stingray, the elves get wings and humans get surfboard swords.
Elves get wings starting at level 1. Please note that the skill for faster fly speed ONLY applies to those starter wings. Cash shop wings ARE NOT AFFECTED
Q: Someone has a different looking mount! How do i get one?
A: The item mall has 3 different flying mounts for each race. 2 for level 30 and 1 for lvl 50.
Q: I also heard there is different mounts not available yet, what are they?
A: This is true. They are available on different servers. If you wish to see what they look like, please look here: http://******************/forums/showthread.php?t=3264
Q: I also heard you can have 'fashion' items (AKA Clothes). What are these?
A: Its like armor, but no stats and alot of people think it looks better than normal armor.
Q: How do i get fashion?
A: Buy from people or from the item mall. There is also some that can be obtained from winning events which are worth alot more than item mall fashion.
Q: Do i get to choose color?
A: This is also answered at the bottom of this post in the item mall section, but no. Later its presumed we will be able to get dyes to change the color though.
Q: How do I wear it?
A: Once bought, right click it. Then once all of it is equipped, click the circle next to 'Clothes' in your inventory.
Q: Are WF's the only ones able to have pets?
A: No. There are 'all class' pets that people can use. Theres the bunny, frog, cat, puppy, piglet,dodo bear, butterfly, salamander, silver fox cub.
All of these any class can use but for some retarded reason only WF's can get the eggs needed to make them.
Q: Why does it say 'Locked' when I try to equip an item?
A: You need to be in human mode. Equipping stuff while in tiger/fox mode doesnt work.
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2. Classes
Q: Whats the best class?
A: Depends on style. Venomancer is the quickest leveler and most efficient with money (Could get to 80+ in a month) while Barbarian is the slowest and most expensive to maintain. Venomancers's often die quickly in PvP due to zerg/out-geared/out-leveled and not the best suited for Pvp/pk.
Q: Whats a WF? A WB? Etc?
A: WF = Werefox(Venomancer) / WB = Werebeast(Barbarian) / EA = Elf archer / EP = Elf Priest(Cleric) / WR = Warrior(Blademaster) / MG = Mage(Wizard)
Q: How should i put my stats?
A: Read the forums. Either these or ****************** and you can find the builds there.
Q: Whats most wanted end-game?
A: Anything works.
Q: Best pvper?
A: If you suck at pvp, nothing. If your good at pvp, everything. Its all about play style, but i will say this. Archers drop people FAST
Q: What gear should i use?
A: Whatever you think works for you. Archers use bow for PvP and slingshot for PvE (or crossbow, whichever you get is better). Warriors/WB use spear/dual blunts/axes.
Q: How do i upgrade my skills?
A: Go to the class master of your class.
Q: Will i have enough SP end-game to learn all skills?
A: Yes. By level 90 you should have earned enough.
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3. Items
Q: Where do I buy arrows?
A: The blacksmith
Q: Where do I buy potions?
A: The apothecary
Q: Where do I buy weapons?
A: The blacksmith
Q: Where do I buy jewelry?
A: The craftsmen
Q: Where do I buy armor?
A: The tailor
Q: How do I equip arrows?
A: Right click on them. Must be the same grade lvl as the item or lower.
Q: How do I equip items?
A: Right click. You must meet the item requirements though.
Q: What are the best items?
A: Well, the best is what you need the most. In general definition though there are 4 types of 'best'. First up is 3 star items, second is Legendary items then Holy hall items and finally 2 star Holy hall..
3 star items have 3 unfilled stars and glow purple when its a weapon.
Legendary items have 1 gold star and need to use molders to craft. They start at lvl 21. They also glow.
Holy hall items have 1 teal star and you can get them when your level 60+ from holy hall
2 Star Holy Hall has 2 red stars and require 4 or 5 of the best lvl 99 moulders and its own type of moulder.
Q: How do i get moulders?
A: Kill bosses in FB's (Down to quest section if you dont know what they are). Then after level 39, most normal bosses will also drop them that arent in FB's (or so i heard). You can also get from the dragon quest but youll end up spending more on trying to earn enough tablets than just outright buying the molder. Each molder needs 50 silver and 50 bronze or so.
Q: Where do i craft these legendary items?
A: In Southwest ADC at the deity pots.
Q: What do i need to craft them?
A: You need a moulder and the correct amount of mats and a person with the required level of crafting.
Q: How do i make 3 star items?
A: Just normally craft items and you have a chance of making them.
Q: How do i make holy hall items?
A: Theres 2 ways. The easy way is to just buy them from players. If you dont, you need a full party of lvl 60+ people including a tank. Then you need to goto HH and enter the dungeon. The party leader dictates some options which im not sure what they are.
Once inside, you need to get down to the bosses and kill them to get the pieces.
Q: What are these green circle things with stuff exploding in the middle?
A: That is a bomb. If your inside the circle when it explodes YOU WILL DIE. You need to wait for it to explode and then run through.
Q: How hard are these bosses?
A: Depends on which you do. 1-1 solo (actually a max of 4) is easy, while 1-1 party is harder and 1-3 is the hardest for that instance. 3-3 Party is near impossible.
Q: What are DQ items?
A: DQ stands for dragon quest. The DQ items are needed for completing the quest of that level.
Q: What do i get for completing the dragon quest?
A: Dragon tablets. They come in 3 flavors. Bronze for lvl 21 and 31 quests. Silver for 41 and (51 i assume too) and Gold for 61+?
Q: What can i do with these tablets?
A: Where you character was made there is a dragon emissary. Talk to him and you can trade in tablets for moulders or a special pet.
Q: Is it worth doing?
A: no. Sell all your DQ items. If you do the quest, you will only get 1 tablet depending on which level DQ you do and the cost of doing it is more expensive than selling all of the DQ items. Not only that, you need ALOT of these tablets to turn in for legendary molders. Your better off saving the money to buy wine to clear out FB's for the bosses that drop that molder.
Q: How can I get a higher level proffesion!?
A: If your still a level 1 blacksmith/tailor etc you need to craft items at that level. When you craft, in the top right a green bar fills up. Once that fills up go back to an elder and learn production skills. You cannot get level 4 or higher proffesion until you hit level 50 and finish a quest.
Q: How can i make hierograms?
A: Depends what your talking about. HP/MP hierograms cannot be made. Patk/Matk/Pdef/Mdef can be made by pharmacists using fuel crystals.
Q: What are fuel crystals?
A: You get these from disassembling items. The more stars it has the more crystals will be made. Buying 1 star items to crystalize isn't a good idea.
Q: How do i disassemble?
A: Goto a tailor, blacksmith or jeweler and click on disassemble
Q: What grade items give what fuel crystals?
A: Grade 2 item = grade 1 fuel
Grade 3 item = grade 2
etc.
Q: Why can i only make a few things since im a pharmacist?
A: You can make more if your clan owns a territory. Each territory has its own governor and from him you can make special pharmacist items.
Q: What are Shards?
A: Shards have bonuses that can be put onto items that have sockets. If the shard says Weapon: +25 patk / Armor: +25 pdef that means when on a weapon itll add 25 patk to your stats and 25 pdef to your stats if its on armor.
Q: How do I put them on my item?
A: it must have a socket. If you got both things needed, goto a tailor or blacksmith and click on 'Imbue soulgem'.
Q: Whats the max amount of sockets?
A: 4 on armor, 2 on weapon
Q: How do i get my item to glow?
A: Your armor needs to have 2 sockets and a minimum grade of 5. If both of those are requirements are met, you then need to put 2 of the SAME GRADE AND TYPE shards into the armor. That is the only way for armor to glow.
Weapons glow automatically when 3 star, legendary, super legendary or from holy hall.
Q: What are these big head/monkey/pumpkin bollus things?
A: Use one and find out
Q: Why cannot i harvest this material!?
A: You need to be a required level to extract different materials. Just keep leveling and you will be able to soon.
Q: Is the drop rate reduced if im a higher level than the mob?
A: Yes, if your over 20 dont expect to get alot. If your 10 you probably still wont get anything. Its best to be a max of 4-6 levels over.
Q: Are quest rates reduced too?
A: Not that i know of.
Q: Why do some people say they have a +X item? What is that?
A: You can upgrade (Plus up) your weapon using mirage stones. Every + adds extra damage or pdef.
Q: How do + it up?
A: http://******************/forums/showthread.php?t=1913
Q: Why is the success rate so low?
A: Cause items are so good when +'d.
Q: What is this 'Wine' ive heard of?
A: Its an item needed to clear an FB of all the monsters except for the boss and minions. For FB19 and 29 you only need ONE wine. Fb39 AND ABOVE you need TWO.
Q: How do i obtain this wine?
A: In Archosaur there is an NPC called Mister Tso. If you talk to him for a quest, there is a list of 8 or 9 types of wines. Depending on which you select, it can clear an FB out when given to the drunken poet at the FB. Please note, that the wine must be the CORRECT wine. You cannot use FB19 wine on FB29, 39 etc and cant use fb39 wine on 29 or 19.
The way its listed is in order from fb19 to fb99. So it starts at fb19 then the second is fb29 and then 39 etc.
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4. Quests
Q: How do i find useful quests?
A: Press Q and in the top left of the box click Search mission. That gives you all the quests you can do.
Q: How do I find this person?
A: Click on the quest name that has a dot next to it and a yellow arrow should appear on screen. Follow that.
Q: Whats FB stand for?
A: On the chinese servers it stands for dungeon
Q: What's an FB?
A: its a special dungeon you get every x9 levels (19,29,39,49 etc) once you complete your cultivation. These dungeons have elite mobs (2x hp and 2x dmg) and super hard bosses. These bosses drop ALOT of items if they do drop items when you kill it and sometimes even moulders.
Q: Why do high levels want to help me with my fb19 and 29?
A: They get experience and possibly moulders too.
Q: What are these crystal things i get from the boss when it dies?
A: Thats for making legendary items.
Q: I NEED HALP ON MY QUEST!
A: Check ****************** for quest guides.
Q: I got this quest after using a lucky ticket/bag/box and it doesnt say anything
A: Take out some items from your inventory and the quest will be gone and you will get some items.
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5. Pk/Pvp
Q: Why cant i pk or pvp people?
A: You need to be above level 30 and the other person needs to be above level 30.
Q: Ok, so im past level 30 and when i attack someone my name goes purple. wtf?
A: Thats called flagging. When you hit someone you go purple and anyone can attack you without pking you. Whoever dies loses exp and has a chance of dropping items.
Q: Im a pker now, what happens?
A: For every person you pked, it takes 2 hours to wear off your 'karma'. So if you killed 10 in a row it will take 20 hours until your white again. If you die while red, you will drop any item you have in your inventory unless it says it has death protection. If you buy replacement dolls from the item mall you wont drop anything nor lose exp.
Q: I went purple for trying to kill a red!?
A: Protection for people PKing so they dont go even deeper into the red.
Q: Ok, i got that all figured out. How do i lose the 2 crossed swords next to mine name after i turned white?
A: Wait a little bit.
Q: Whats TW?
A: Its territory wars. A guild can siege a plot of land and try to win it. If they do, they get 10m/week per plot of land.
Q: Any other benefits?
A: TW gives the guild leader 10m/week (for regular land), 20m a week for minor towns and 30m for the major towns. , it allows anyone in the guild to craft from the governor and buy cheaper res scrolls from him. All members can also directly port to the land (M->Kingdom map->Click on owned land) for free once an hour.
Q: How do I sign up?
A: Your guild must be level 2 and the guild leader must sign up at the Territory Wars Manager. If you bid 2 million, you will be the sieger and no one else can bid on the territory.
Q: How do we win TW?
A: In the opposite castle there is a crystal that must be destroyed with catapults. This crystal has 2 towers directly on each side and then others further out from both A and C paths.
Q: Towers? How do we kill them?
A: Catapults. The only thing that harms towers or the crystal is a catapult. Everything else is resisted except maybe WF golem pet.
Q: How do we get catapults?
A: They automatically spawn but you need to buy a thing from the manager in the instance to use a catapult. It costs 20k. If you die, you need to be res'd within 20 or 30 seconds else the catapult dies.
Q: How do we operate catapults?
A: When you port in, there is a manager on your left or right. Talk to him and buy a catapult scroll for 20k. Once bought, go up to a catapult, click it and right click the scroll in your inventory. Once its done casting it will automatically follow you and automatically attack the towers or crystal when in range.
Q: My catapult died and im still alive!?
A: Keep an eye on the box near your radar. Try to keep it at green, yellow is fine. When its red/orange STOP and go back to your catapult. If your to far out of range it will automatically self-destruct.
Q: What can kill catapults?
A: Nothing. But you CAN kill the people controlling them.
Q: Can I participate in TW if im in a guild?
A: Yes, as long as you have been in that guild for 100 hours or more (not online, just in).
Q: Can I drop items or lose exp in TW?
A: No
Q: Are hierograms used automatically or disabled?
A: They are enabled.
------------------------------------------------------------------------------------------------------------------------------------------
6. Item Mall
Q: What is this Item Mall thingy mabobber majigger [insert more things like that]
A: You buy special things from the Item Mall using Zen gold or coins.
Q: Whats the conversion rate?
A: REMIND ME TO UPDATE THIS WHEN THE RATES ARE RELEASED
Q: Can I trade the items from the item mall to players ingame?
A: Yes
Q: I bought fashion but I didnt get to choose color!?
A: Yes. Blame the devs. Try to exchange with people ingame for the color you want.
Q: Why should I use the ingame item mall if i got alot of game gold?
A: No reason to. Just buy cubigold from the auction house or the items from the players. Typical Gold->Cubi-gold transfer rates are 50-80k each.
Q: I heard that there should be more items in the item mall... Where are they?
A: They are on the other servers. We are currently in the sewer for updates.
Q: How do I get into the item mall?
A: Press the letter O on your keyboard or click the sun near the radar
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7. Leveling
This section will be short. Just an outline of leveling places.
Due to some confusion I will make this clear!
You STILL RECEIVE QUESTS after level 40! Its just that the amount of EXP gained from questing/soloing is far below what you could earn in a group!
Level 1->40
Quests
Level 40->44
Should be some pterodactyls under Heavens Tear City
Level 44->50/52
South of Sundown should be aoe groups (or atleast noob aoe)
Level 52->60
Dawns Cry Isle
Level 60->68?
YKD/Dream Searching/Ridge
Got more? Tell me and ill add
Note: If you run out of quests to do, kill FLYING mobs. 1/2 hp and 2x hp. You should also add in FB19 and 29 to do since they give alot of exp
------------------------------------------------------------------------------------------------------------------------------------------
8. Acronyms
TIMBFFTILSM
If you figure that out, ill /wrist.
Heres the lovely acronym list! Everything before the : is the acronym.
WB : Werebeast
WF : Werefox
EP : Elven Priest
EA : Elven Archer
WR : Warrior
MG : Mage
TW : Territory wars
GM : Game master or Guild master
ADC : Ancient dragon city
FB : X9 dungeon
HH : Holy Hall
Hiero : HP or MP hierogram
PW : Perfect world
Chewy : Chewy - Lordstyx shrew
fotm : flavor of the month
B> : Buying X item
S> : Selling X item
WTS : Want to sell X item
WTB : Want to buy X item
WTT : Want to trade X item for Y item
dwan : Island of dwan hoofing
AH : Auction hall/house
MS: Mission/Quest
Miji : xp scroll
Fu : Hierogram
Zhen: Aoe
Aoe : Area of effect. Skills that damage multiple things in an area
YKD : Weeping Isle. Located at Dream Searching Port on the boat.
Teleportion map for new people
This map includes the names of all places you can teleport to, with the proper name from PWI, in case you get confused on what the new name is. Good for new folks and old veterans alike!
http://i140.photobucket.com/albums/r...lTelepor-1.jpg
This is the same map, with lines indicating the connections between teleports: http://img407.imageshack.us/img407/5...rnationix4.jpg
And this is a list of coordinates for the teleport masters :
1, Allies Camp --------------------- (620, 724)
2. Angler's Village ----------------- (637, 632)
3. Archosaur, North District -------- (549, 670)
4. Archosaur, South District ------- (563, 631)
5. Archosaur, West District -------- (529, 663)
6. Arrowhead Manor --------------- (432, 460)
7. Avalanche Village --------------- (325, 972)
8. Bamboo Village ------------------ (370, 351)
9. Broken Bridge Village ------------ (231, 560)
10. Camp of the Intrepid ----------- (259, 813)
11. City of a Thousand Streams ---- (117, 859)
12. City of Misfortune ------------- (663, 968)
13. City of the Plume -------------- (325, 415)
14. City of the Lost --------------- (252, 647)
15. Cromagnon Village ------------- (114, 314)
16. Dragon's End ------------------ (261, 567)
17. Dreaming Stronghold ----------- (204, 323)
18. Dreamweaver Port ------------- (667, 371)
19. East Barrier Village ------------- (189, 864)
20. Etherblade -------------------- (447, 874)
21. Gate of Antiquity -------------- (366, 520)
22. Hidden Heroes Village ---------- (499, 867)
23. Hidden Orchid ----------------- (567, 565)
24. Immolation Camp -------------- (131, 746)
25. King's Feast ------------------- (463, 431)
26. North Barrier Village ------------ (153, 894)
27. Orchid Temple ----------------- (579, 765)
28. Sanctuary --------------------- (645, 561)
29. Sandsong Village --------------- (179, 469)
30. The Silver Pool ----------------- (449, 567)
31. Sirry Wine Camp --------------- (238, 774)
32. Snowy Village ------------------ (146, 960)
33. South Barrier Village ------------ (153, 823)
34. Sumor Camp ------------------- (334, 823)
35. Sundown Town ---------------- (126, 590)
36. Swiftwind Tribe ---------------- (373, 762)
37. Timberfield -------------------- (499, 966)
38. Town of Arrivals --------------- (119, 640)
39. Tradewind Village -------------- (428, 737)
40. Tusk Town -------------------- (446, 336)
41. Village of Brutes --------------- (221, 416)
42. Village of the Dreaming Cloud --- (545, 375)
43. Village of the Lost ------------- (641, 472)
44. The Village of Naught ---------- (675, 616)
45. Village of Shattered Ice -------- (251, 973)
46. Walled Stronghold ------------- (566, 875)
47. Wellspring Village -------------- (427, 647)
48. Whetstone Keep --------------- (538, 414)
http://i140.photobucket.com/albums/r...lTelepor-1.jpg
This is the same map, with lines indicating the connections between teleports: http://img407.imageshack.us/img407/5...rnationix4.jpg
And this is a list of coordinates for the teleport masters :
1, Allies Camp --------------------- (620, 724)
2. Angler's Village ----------------- (637, 632)
3. Archosaur, North District -------- (549, 670)
4. Archosaur, South District ------- (563, 631)
5. Archosaur, West District -------- (529, 663)
6. Arrowhead Manor --------------- (432, 460)
7. Avalanche Village --------------- (325, 972)
8. Bamboo Village ------------------ (370, 351)
9. Broken Bridge Village ------------ (231, 560)
10. Camp of the Intrepid ----------- (259, 813)
11. City of a Thousand Streams ---- (117, 859)
12. City of Misfortune ------------- (663, 968)
13. City of the Plume -------------- (325, 415)
14. City of the Lost --------------- (252, 647)
15. Cromagnon Village ------------- (114, 314)
16. Dragon's End ------------------ (261, 567)
17. Dreaming Stronghold ----------- (204, 323)
18. Dreamweaver Port ------------- (667, 371)
19. East Barrier Village ------------- (189, 864)
20. Etherblade -------------------- (447, 874)
21. Gate of Antiquity -------------- (366, 520)
22. Hidden Heroes Village ---------- (499, 867)
23. Hidden Orchid ----------------- (567, 565)
24. Immolation Camp -------------- (131, 746)
25. King's Feast ------------------- (463, 431)
26. North Barrier Village ------------ (153, 894)
27. Orchid Temple ----------------- (579, 765)
28. Sanctuary --------------------- (645, 561)
29. Sandsong Village --------------- (179, 469)
30. The Silver Pool ----------------- (449, 567)
31. Sirry Wine Camp --------------- (238, 774)
32. Snowy Village ------------------ (146, 960)
33. South Barrier Village ------------ (153, 823)
34. Sumor Camp ------------------- (334, 823)
35. Sundown Town ---------------- (126, 590)
36. Swiftwind Tribe ---------------- (373, 762)
37. Timberfield -------------------- (499, 966)
38. Town of Arrivals --------------- (119, 640)
39. Tradewind Village -------------- (428, 737)
40. Tusk Town -------------------- (446, 336)
41. Village of Brutes --------------- (221, 416)
42. Village of the Dreaming Cloud --- (545, 375)
43. Village of the Lost ------------- (641, 472)
44. The Village of Naught ---------- (675, 616)
45. Village of Shattered Ice -------- (251, 973)
46. Walled Stronghold ------------- (566, 875)
47. Wellspring Village -------------- (427, 647)
48. Whetstone Keep --------------- (538, 414)
Perfect World-How to change your portrait from "?" to you.
1.) logout, login
2.) on your login picture click "change" (sample)
or use the manual link (must be logged in)
http://pwi-forum.perfectworld.com/avatar.php
2.) on your login picture click "change" (sample)
or use the manual link (must be logged in)
http://pwi-forum.perfectworld.com/avatar.php
Perfect World-If you think you've been hacked or scammed
1.) Change your password here: https://register.perfectworld.com/account
2.) Have screenshots of any conversations if you "met" the hacker before or after the incident. Submit them with details about what you lost in your Ticket to the PWE staff here:
http://support.perfectworld.com/ticketing
3.) Run a free antivirus check here: http://security.symantec.com/sscv6/WelcomePage.asp
It's Norton's security scan from Symantec.
2.) Have screenshots of any conversations if you "met" the hacker before or after the incident. Submit them with details about what you lost in your Ticket to the PWE staff here:
http://support.perfectworld.com/ticketing
3.) Run a free antivirus check here: http://security.symantec.com/sscv6/WelcomePage.asp
It's Norton's security scan from Symantec.
Perfect world-How to avoid scams
1.) If you ask for a GM to help you, and someone with a username like "Bob" (as an example) messages you, saying that they are a GM, take a Screenshot and submit a ticket. THEY ARE NOT A GM.
When a GM messages you it will say "GM says: ...." The GM username DOES NOT SHOW.
2.) If someone wants to trade you a "rare" item for your "normal" item, this should be a red flag. If you don't know anything about the item they're trying to trade, don't accept it. Also, some "rare" items have the same icon as normal icons - check the item details with a mouseover CAREFULLY before hitting the final Trade button - some scammers switch out the expensive item for a cheap one right before you hit the first Confirm. So DOUBLE CHECK.
3.) If someone tells you they know a glitch you can use to upgrade something, or get free gold or items, screencap the conversation and submit it in a ticket. Don't actually do what they say - they've figured out a way to get you to drop an item for them to steal, most likely. Don't send them an item to "upgrade" either. You probably won't get it back.
When a GM messages you it will say "GM says: ...." The GM username DOES NOT SHOW.
2.) If someone wants to trade you a "rare" item for your "normal" item, this should be a red flag. If you don't know anything about the item they're trying to trade, don't accept it. Also, some "rare" items have the same icon as normal icons - check the item details with a mouseover CAREFULLY before hitting the final Trade button - some scammers switch out the expensive item for a cheap one right before you hit the first Confirm. So DOUBLE CHECK.
3.) If someone tells you they know a glitch you can use to upgrade something, or get free gold or items, screencap the conversation and submit it in a ticket. Don't actually do what they say - they've figured out a way to get you to drop an item for them to steal, most likely. Don't send them an item to "upgrade" either. You probably won't get it back.
Perfect world-To keep your account SAFE
1.) Make a strong password.
It should have letters, numbers, and symbols, and be hard to guess.
2.) Never, EVER tell anyone your login name or password.
This includes friends and people pretending to be GMs, Mods, or Admins. Friends can get mad and vengeful, and PWE staff won't ask you for your login name and password.
Also, sharing accounts is bannable, so having someone log in to do your quests is a baaad idea. Family members should have their own accounts. If something happens to your account and you willingly gave out your password, the staff can't help you there, it was your error and the TOS relieves them of liability.
3.) Be careful of Chat, Forum, and Email posts with links.
Did you see someone in the game or on the forum offering leveling services, or free gold and items if you go to a website? DON'T GO THERE. They will grab your username and password and take YOUR stuff. Not to mention it'd be illegal if they were telling the truth, and using that site could get you banned too. Ouch.
Did you get a strange email "from Perfect World" that you weren't expecting? Check it out closely, and if in doubt, ask the staff here.
If you EVER get an email, from anyone, that you don't know, don't click the links inside. At the least, you've let a mail spammer know you're using that email address, and you'll get more spam. At the worst, you could download a virus into your computer - they can even hide those things in pictures these days. If you're REALLY unlucky, the virus could have a keylogger, and transmit your passwords to the hacker. So seriously, BE CAREFUL with links. And NEVER open attachments from people you don't know! Those ARE the viruses.
As an extra precaution, don't post your email address on forums. Spammers, hackers, and spider-bots that troll forums to grab new email accounts are looking for just that kind of opening to get into your computer and spam your account.
4.) Check your computer with Antivirus & Antispamware checks regularly. Be sure to use something safe and well-known like Norton Symantec or McAfee.
It should have letters, numbers, and symbols, and be hard to guess.
2.) Never, EVER tell anyone your login name or password.
This includes friends and people pretending to be GMs, Mods, or Admins. Friends can get mad and vengeful, and PWE staff won't ask you for your login name and password.
Also, sharing accounts is bannable, so having someone log in to do your quests is a baaad idea. Family members should have their own accounts. If something happens to your account and you willingly gave out your password, the staff can't help you there, it was your error and the TOS relieves them of liability.
3.) Be careful of Chat, Forum, and Email posts with links.
Did you see someone in the game or on the forum offering leveling services, or free gold and items if you go to a website? DON'T GO THERE. They will grab your username and password and take YOUR stuff. Not to mention it'd be illegal if they were telling the truth, and using that site could get you banned too. Ouch.
Did you get a strange email "from Perfect World" that you weren't expecting? Check it out closely, and if in doubt, ask the staff here.
If you EVER get an email, from anyone, that you don't know, don't click the links inside. At the least, you've let a mail spammer know you're using that email address, and you'll get more spam. At the worst, you could download a virus into your computer - they can even hide those things in pictures these days. If you're REALLY unlucky, the virus could have a keylogger, and transmit your passwords to the hacker. So seriously, BE CAREFUL with links. And NEVER open attachments from people you don't know! Those ARE the viruses.
As an extra precaution, don't post your email address on forums. Spammers, hackers, and spider-bots that troll forums to grab new email accounts are looking for just that kind of opening to get into your computer and spam your account.
4.) Check your computer with Antivirus & Antispamware checks regularly. Be sure to use something safe and well-known like Norton Symantec or McAfee.
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